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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 29 Aug 2013 08:53 PM |
Clap Clap Clap
Render does it again c: |
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| 29 Aug 2013 08:54 PM |
> 4) Shouldn't of had ANY TestService methods accessable via level 2 in the first place. I can't think of a single reason why you would need it.
I disagree. There are some cases where TestService is useful in threads with an identity of 2. However, this is not the case in online mode. The TestService shouldn't even exist online in production (note that I mentioned production; in ROBLOX's testing environment, it obviously needs to exist). |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 29 Aug 2013 08:54 PM |
| I have no idea what this does. |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 29 Aug 2013 10:07 PM |
| ^ above posted a spam thread linking to this one |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 29 Aug 2013 10:10 PM |
| I didn't know stephen was a noob ;( |
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| 29 Aug 2013 10:15 PM |
| I didn't understand anything but still full of awe. |
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Z4ckZ4k
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| Joined: 07 Jul 2013 |
| Total Posts: 160 |
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Adjuvant
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| Joined: 16 Jul 2013 |
| Total Posts: 97 |
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| 29 Aug 2013 10:45 PM |
MARRY ME RENDERSETTINGS!
ALL HAIL DOGE! DOGE IS LOVE! DOGE IS LIFE! |
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| 30 Aug 2013 06:57 AM |
oh wow
Render is really good at using the tiniest exploits to a huge advantage. At least we are for the most part safe because this value cannot be retrieved.
It's amazing what RenderSettings is able to come up with. |
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ThePC8110
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| Joined: 04 Jun 2011 |
| Total Posts: 486 |
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| 30 Aug 2013 10:50 AM |
You'd be able to do it if you could detect errors on the script?
game:service("ScriptContext").Error:connect(print) game:service("TestService"):Error("%p",nil,0) |
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| 30 Aug 2013 11:39 AM |
| ^I don't think TestService.Error fires that event, since it doesn't actually halt the rest of the script. It would work if I had any idea how to trigger the ServerCollectConditionalResult event though. |
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uyjulian
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| Joined: 29 Nov 2012 |
| Total Posts: 1214 |
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| 30 Aug 2013 11:46 AM |
| I think Roblox is focusing less on exploits, and more on features. |
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| 01 Sep 2013 01:40 PM |
| Not to make it scary, but there IS a way to get the output. I know, because I did. (Err, you know where local scripts write the output, Render.. ) |
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| 01 Sep 2013 01:42 PM |
| Even though you can only do it for your client, I am sure it's a matter of time, before you or anyone else finds a malicious use. |
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1waffle1
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| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
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| 01 Sep 2013 01:55 PM |
| Stop saying "shouldn't of." That doesn't make sense. |
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| 11 Sep 2013 04:41 AM |
| xD Well done. Understood completely. |
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| 11 Sep 2013 07:16 AM |
| A round of applause for RenderSettings. |
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VilleSlay
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| Joined: 14 May 2011 |
| Total Posts: 1405 |
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| 16 Dec 2013 11:56 AM |
@Render How did you find these things...? Good job!
~~> Ville <~~ |
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Bucketroz
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| Joined: 28 Dec 2008 |
| Total Posts: 30982 |
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| 06 Jan 2014 02:55 PM |
I understood absolutely nothing
So, I can only say you are an amazing coder and if you keep it this way you will easily end up working at ROBLOX (even though I think you can get a way better job (no offense ROBLOX))
I can barely script a button door. So I am astonished at your level of knowledge.
ps where did you learn all this? I really doubt you found this at the roblox wiki.
Salinas23/Bucketroz. Known for being friendly and helpful in the past. |
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