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ROBLOX Forum » Game Creation and Development » Game Design
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Re: Super ROBLOX World! (2D Platformer)

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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 08:23 AM
Hi, I am a game developer known as Mopman579, and I am working on a new project called: Super ROBLOX World! Basically, this is a 2D platformer (A. K. A. a rage game) Where you are trying to get the Robux at the end, but its really hard. This game will feature:
Swinging pendulums
Crushing blocks
Spawn locations
Swinging blades
Shooting arrows (Maybe not, probably though)
And more stuff to come!
So, leave suggestions on what I should do. Should I switch up the story? Should I add cut scenes? Or do you just wanna say something? Leave a reply! (Also, taking suggestions on obstacles and how much rage)
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14Letters3Numbers is not online. 14Letters3Numbers
Joined: 20 Jan 2013
Total Posts: 905
28 Aug 2013 08:30 AM
Sounds easy.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 08:39 AM
Making it, or winning it?
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14Letters3Numbers is not online. 14Letters3Numbers
Joined: 20 Jan 2013
Total Posts: 905
28 Aug 2013 08:47 AM
making it
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SeaEmperor is not online. SeaEmperor
Joined: 15 Aug 2013
Total Posts: 168
28 Aug 2013 08:59 AM
A game doesn't have to be hard to make to be fun.
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14Letters3Numbers is not online. 14Letters3Numbers
Joined: 20 Jan 2013
Total Posts: 905
28 Aug 2013 09:10 AM
I know.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 09:28 AM
Well, its easy to make it, but, since there will be a lot of levels, its a little hard.
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Profites is not online. Profites
Joined: 07 Jul 2013
Total Posts: 357
28 Aug 2013 09:46 AM
My holo is going to be a lot harder...
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SeaEmperor is not online. SeaEmperor
Joined: 15 Aug 2013
Total Posts: 168
28 Aug 2013 10:07 AM
"My holo is going to be a lot harder..."
wat is a holo

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SeaEmperor is not online. SeaEmperor
Joined: 15 Aug 2013
Total Posts: 168
28 Aug 2013 10:24 AM
Also, I'm looking forward to this and I hope it turns out well.
PM me for programming/building support.
I'll make you things free of charge without credit, but nothing too extreme because I have projects of my own.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 02:54 PM
Okay, its a little hard to make, seeing as I need to make it hard, make a way through it, test it, and make the levels different. But a BETA should be done near September! (Alpha might be done soon with very few stages, BETA should have 10 stages)
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Tesouro is not online. Tesouro
Joined: 19 Dec 2010
Total Posts: 1284
28 Aug 2013 06:11 PM
Hm... yeah. I think you should put some moving enemies. Thats cool.

And create a plot.
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Tesouro is not online. Tesouro
Joined: 19 Dec 2010
Total Posts: 1284
28 Aug 2013 06:15 PM
And never, never leave the skies open and places that you will fall and die (i mean, you can make things like that, but not falling off the map), make a scenario
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 06:29 PM
What do you mean? Do you mean, like, make it sorta like Super Meat Boy? Where you go through factory like stuff? And, for the falling off the map bit, I actually don't see why I shouldn't. I mean, I can make a sky box that looks like indoors, but, when you miss I jump what should I do? Make you fall onto a brick that kills you? That's not realistic. But please say your reason, since, making it in side of something would be freaking annoying instead of having a skybox, and, I really don't see why I shouldn't make falling off a thing. And, as for moving AI's, you mean they move around and you have to jump over them?
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theMetasponge64 is not online. theMetasponge64
Joined: 12 Feb 2010
Total Posts: 18284
28 Aug 2013 06:41 PM
Sorry, but this is necessary.

http://www.youtube.com/watch?v=1Zmb9Vh8Ja0

WHEEEOOOH WUH



∆
∆ ∆ Newbags Can't Triforce
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drahsid5 is not online. drahsid5
Joined: 13 May 2011
Total Posts: 3937
28 Aug 2013 06:46 PM
way too easy for 10K a week.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 06:53 PM
Well, for your information, I have other things I am doing. That's the reason why it will take awhile.
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drahsid5 is not online. drahsid5
Joined: 13 May 2011
Total Posts: 3937
28 Aug 2013 06:56 PM
Still, if your'e looking to make a 'big time' game, add some(/more) aspects to your blueprint. (If you're smart enough to make one =P)
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 07:06 PM
Are you saying, like, add new things, say, bosses and kill-able monsters? (If yes, I would do more than that)
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drahsid5 is not online. drahsid5
Joined: 13 May 2011
Total Posts: 3937
28 Aug 2013 07:13 PM
I mean add something that'll add reply value, make the players want to come back.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 07:26 PM
How about different endings? Like, at the final stage, there are three different bricks, you press one, it brings you to a really hard stage, if you beat it, a cut scene will have a different ending for the plot I will have, same with the others, and, since there is no save and its long, that would keep players on for awhile searching for each one.
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drahsid5 is not online. drahsid5
Joined: 13 May 2011
Total Posts: 3937
28 Aug 2013 07:30 PM
Why not a GUI? and cutscenes require good scripting, AND full (or modest) Vertex3 (and Cframe) scripting knowledge.
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 08:02 PM
Lol, I can make Cut Scenes easy, I mostly use Clonetrooper1991's plugin for it, saves time and everyone can do it! =D Its also easier.
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drahsid5 is not online. drahsid5
Joined: 13 May 2011
Total Posts: 3937
28 Aug 2013 08:07 PM
ALSO, its cheap. Good games don't use Clonetrooper1991's cutscene plugin =P
hire me for like 750 R$, I'll make you cutscenes. (750R$ each cutscene that is)
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mopman579 is not online. mopman579
Joined: 18 Jan 2011
Total Posts: 339
28 Aug 2013 08:21 PM
Okay, now, your just trying to scam me. I am not gonna pay my Robux for cut scenes when his look better than what people usually make on there own. I am gonna use his since the reason why he made it was so people could use it to make there games better.
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