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| 29 Aug 2013 01:15 PM |
Hi all. In this post I will be including 3 in-game ideas or suggestions. If you only like only one, or two of the ideas, please include which ones. If you don't support an idea please include why so I can improve it. Here they are.
Idea 1: Change Controls Option In the laptop I am in, 2 of my arrow keys are broken (I used them a lot, this laptop is really old). But that's not the point. We should be allowed to change controls for many reasons. Say, I hurt my left hand badly and cannot play using WASD? Then I simply would go to menu, game settings and there should be an option "change controls". There would be a list of keys that you can change at any time. Simple enough, isn't it?
Idea 2: Invert Vertical Camera Rotation There's not much description about this one, as title explains it all. We should be allowed to invert vertical camera rotation in the esc menu.
Idea 3: In-Game Languages We should be allowed to choose one of the main languages for the in-game menu, health bar, chat bar etc. The languages you can choose from should be some of the main languages like English, French, Spanish, German etc. That would help users that can't speak English very well.
That was all for now. Thanks for your time. -WaterLord21 |
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| 01 Sep 2013 02:41 PM |
Thank you for your supports! Bump. |
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| 01 Sep 2013 02:47 PM |
| If you hurt you hand badly AND your arrow keys are broken why would you be playing roblox |
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 01 Sep 2013 02:48 PM |
1) No. Scripters make hotkeys, etc all the time for their games. If you allow for individuals to remap their controls, it will lead to people not being able to play games without remapping their ROBLOX controls, and as each game would be different you would constantly be switching controls. It has no point.
2) Sure, I suppose?
3) How would it help users who cannot speak English well? You're changing the names of a few escape menu buttons, how does that help? |
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| 01 Sep 2013 03:26 PM |
support mostly, just the language stuff would be hard for roblox to implement
and as to what others (like Desperian) are saying about scripters using hotkeys and those would be broken, that's not quite the case.
ROBLOX could implement a system to actually get the user's current controls, and then scripters could just use those. also, scripters could easily just make a simple GUI to let users map the game's hotkeys |
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 01 Sep 2013 03:27 PM |
@IJust, So you wish to add unnecessary work for scripters, just to satisfy an individual who cannot use either the direction keys or WASD? How about individuals who won't do it, because I'm telling you the majority won't simply because it would be an absolute pain. |
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| 01 Sep 2013 03:33 PM |
lol yes, actually i would.
i want my players to be as comfortable as possible, not being forced to use keys they struggle with for just simple movement.
it's not hard to implement, and if there's a key that you don't want to be changeable, you could simply make it unchangeable. |
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lordjoe
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| Joined: 11 Aug 2008 |
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Ceprax
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93599
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| Joined: 20 Mar 2010 |
| Total Posts: 13057 |
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| 02 Sep 2013 12:20 PM |
"I used them a lot, this laptop is really old."
Buy a new one, then.
YouTube (255 vids): http://www.youtube.com/user/93599Productions |
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icey4479s
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| Joined: 09 Apr 2011 |
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