Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 12:20 PM |
| I have tons of ideas Yannick but C&Gers would say ignore me -_- |
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| 26 Aug 2013 12:20 PM |
yeah what i suggested was...
make raiders the defenders
you the raiders
for gods sake, its better than actually going to a war
(Add 1377 posts to my post count.) -RIP Stephen brother of Cade. |
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| 26 Aug 2013 12:23 PM |
I got quite a few. But I want to keep them for my clan! c: |
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Distect
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| Joined: 08 Jul 2013 |
| Total Posts: 3001 |
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| 26 Aug 2013 12:23 PM |
| I was meaning to make one as such, but don't really have the time. I'd suggest a snowy mountain with a blizzard script similar to FEAR. Literally make the WHOLE MAP mountain-like, such as that usually surround forts. Put like tents and stuff. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 12:24 PM |
I already finished like... 80% I just need ideas for the actuall fort.
Here's a link: http://www.roblox.com/Base-Alpha-v-2-0-place?id=65293799 |
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| 26 Aug 2013 12:24 PM |
ahhh that's a good idea, but the problem is when Roblox releases the seasons, then the fort would become useless.
Did i say seasons, opps slip of information C:
(Add 1377 posts to my post count.) -RIP Stephen brother of Cade. |
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Vanhelius
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| Joined: 09 Jul 2011 |
| Total Posts: 5917 |
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| 26 Aug 2013 12:26 PM |
Floating Island air base.
aerial dogfight
CTF
First to 3 flag caps.
Or make it a KOTH by combining two capture flags together with one timer going off for raiders and one for defence.
when raiders cap, Defence timer stops, raider timer starts and vice versa.
Have fun. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 12:39 PM |
@Van. Not a bad idea.
But I need ideas for the fort itself, not the gameplay or the scripts. |
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Vanhelius
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| Joined: 09 Jul 2011 |
| Total Posts: 5917 |
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| 26 Aug 2013 12:41 PM |
Castle with centralized plane dock.
have fighter planes fly out and attack raiders.
and give raiders a plane VIP. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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Vanhelius
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| Joined: 09 Jul 2011 |
| Total Posts: 5917 |
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| 26 Aug 2013 12:45 PM |
Build a castle.
then make it steam punk
then build an extension to the central are at the front that looks like the front of a ship and one at the back that looks like the back of a ship.
then you have awesomeness. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 12:47 PM |
Dieselpunk > steampunk.
I need ideas for a near future/modern fort. |
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Vanhelius
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| Joined: 09 Jul 2011 |
| Total Posts: 5917 |
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| 26 Aug 2013 12:51 PM |
Make the outpost a giant tower, where raiders start at the bottom trying to get checkpoints on their way up
-Umbra crowspike, ostrich of the void |
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Vanhelius
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| Joined: 09 Jul 2011 |
| Total Posts: 5917 |
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| 26 Aug 2013 12:54 PM |
relevant video: http://www.youtube.com/watch?v=FVG2_-5ctEE |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 12:55 PM |
@ Ultimate Not bad, but it probably won't be fit for the main base. Sounds more like a checkpoint. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 01:00 PM |
| Van, you must be really bored. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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Sniper006
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| Joined: 18 Feb 2010 |
| Total Posts: 13050 |
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| 26 Aug 2013 01:58 PM |
I have several ideas, however the vast majority of said ideas will be used for EF Fort Khione. If any of said ideas aren't used in the final product, I'll be sure to contact you.
"Even a broken clock is right twice a day" |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 26 Aug 2013 02:00 PM |
Eh, I need ideas now. Got to finish this fort. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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