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| 25 Aug 2013 02:53 PM |
It's not working >_<
local Floater = script.Parent -- Our Part local Magic = Floater.BodyVelocity -- BodyVelocity object while true do Magic.maxForce = Vector3.new(0, 4000, 0) -- Upwards Force Magic.velocity = Vector3.new(0, 1, 0) -- Positive wait(2.5) -- Waits 2.5 Seconds Magic.maxForce = Vector3.new(o, 3465, 0) -- Low Force value to slow the fall of Part againstt= gravity Magic.velocity = Vector3.new(0, 1, 0) -- Positive Velocity wait(.75)-- Waits .75 seconds end
ʜᴀᴠᴇ ᴜ sᴇᴛ ɪᴛ ᴛᴏ ᴡᴜᴍʙᴏ |
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| 25 Aug 2013 02:59 PM |
againstt= gravity Thats invalid it would have to be againstt="gravity" |
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| 25 Aug 2013 02:59 PM |
local Floater = script.Parent [--] Our Part theres you problem its "==" not "--" |
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| 25 Aug 2013 03:06 PM |
both of you are wrong
againstt = gravity
that wouldn't do anything, as 'gravity' is nil so againstt is nil |
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