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| 24 Aug 2013 04:50 PM |
I made this very nice introduction GUI but everytime you die , you see it .
How do I make it so it only comes up when you enter game . |
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Abel20032
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| Joined: 04 Sep 2012 |
| Total Posts: 18399 |
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| 24 Aug 2013 04:50 PM |
| That my friend, is when youtube comes in handy.. |
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MTGS
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| Joined: 04 Jul 2013 |
| Total Posts: 2615 |
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loIhow
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| Joined: 18 Aug 2013 |
| Total Posts: 87 |
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| 24 Aug 2013 04:51 PM |
make invisible brick make it when u touch
done |
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| 24 Aug 2013 04:53 PM |
| I think you can use PlayerAdded:connect to do it but my scripting knowledge isn't the best |
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Jro1311
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| Joined: 01 Jun 2013 |
| Total Posts: 3328 |
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| 24 Aug 2013 05:02 PM |
if PlayerAdded:connect function() a = Instance.new("StarterGui") b.Parent = game.StarterGui wait(1) StarterGui = game.StarterGui.IntroGui:Clone() StarterGui.Parent = game.Workspace StarterGui.Name = "IntroGui" end wait(10) a:Remove() b:Remove()
It should look something like that. I don't know if it's correct though I haven't tested it out yet. |
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| 24 Aug 2013 05:03 PM |
I think maybe this...
repeat wait() until workspace:findFirstChild(script.Parent.Parent.Name) |
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