thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 24 Aug 2013 03:57 PM |
game.Players.PlayerAdded:connect(function(a) a.CharacterAdded:connect(function(b) game.Players.PlayerEntered:connect(function(player) Instance.new("BoolValue",player) end) player = game.Players.LocalPlayer player.Value = false wait() b:MoveTo(Vector3.new(-232.2, 97.2, 233.6)) end) end) |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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ZachBloxx
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| Joined: 26 Jun 2013 |
| Total Posts: 2833 |
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| 24 Aug 2013 04:27 PM |
| PlayerEntered is not an event. |
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ZachBloxx
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| Joined: 26 Jun 2013 |
| Total Posts: 2833 |
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| 24 Aug 2013 04:28 PM |
| Furthermore, you cannot get the LocalPlayer from a server-sided script. |
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