|
| 24 Aug 2013 08:12 AM |
Guys, how do you do the script that when you enter the game (For owner only) That the owner For example Me. Gets a hat. automatically. Please help.
-=I believe i can toast=- |
|
|
| Report Abuse |
|
|
mrwar117
|
  |
| Joined: 16 Oct 2009 |
| Total Posts: 224 |
|
|
| 24 Aug 2013 08:33 AM |
i forget the command or w/e for playerjoined or w/e but use that and:
if player.Name = ("Owner1024") then game.Lighting.Hat:clone().Parent = game.Workspace.Owner1024 |
|
|
| Report Abuse |
|
|
Adam2090
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 889 |
|
|
| 24 Aug 2013 08:39 AM |
game.Players.PlayerAdded:connect(function(Player) if player.Name = ("name") then game.Lighting.Hat:clone().Parent = game.Workspace.name -- Make sure to put a hat called "Hat" In lighting for this to work. |
|
|
| Report Abuse |
|
|
Adam2090
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 889 |
|
|
| 24 Aug 2013 08:39 AM |
game.Players.PlayerAdded:connect(function(Player) if player.Name = ("name") then game.Lighting.Hat:clone().Parent = game.Workspace.name -- Make sure to put a hat called "Hat" In lighting for this to work. end) end |
|
|
| Report Abuse |
|
|