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Re: Noocarya : New Land
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| 22 Aug 2013 12:28 AM |
-:{INDEX}:- *Introduction "New Plot Myths & Legends *Rules *Races *Traits *CS Info "Lore *CS ----------- (Areas marked with * are required to read. Areas marked with " are required to get the basic knowledge of. Areas marked with ' are highly suggested to read.)
INTRODUCTION If you've done any other Noocarya RPs (probably not ^.^), this may be a bit complicated. So, for those of you who have been in some (unlikely), you may remember (probably not o-o) the three kingdoms. Well, this will be long, because more myths, lore, and more has been developed than EVAR. Most of this stuff is not required to read, but may improve your character's performance. If you were interested in this thread, but lost interest because of the length, DON'T WORRY! I very, VERY, VERY much shortened the length of this by making a playable map of Noocarya! Visit here: http://www.roblox.com/Noocarya-MINI-place?id=122539281
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NEW PLOT The new plot is quite simple: The year 1131 of the first age in Noocarya. After recent events, there has been seemingly a 'necromancer', destroyed one year earlier. The Black Phoenix (a new creepo) has been commonly sighted-- but not reported. The Red Rune remains a secret, as with the Unnamed One (IT leads the Tehgirves) has it in it's possession. Arcalos' Knife remains a secret, lost deep in the Bule Ocean, maybe forever. But something, somewhere North has been found. A group of traders, getting lost in their course, were blown off their ways into the Norther direction, which was never sailed. They seemed to have found, let's say, a shore. It's mysteries remain to be told; and soon the Second Age of Noocarya will begin.
----------------------------------------------- MYTHS AND LEGENDS PEOPLE 1. Arcalos; Lightning-Wielder The high king of Noocarya, Arcalos, has a rather interesting story; 48th year of the first age, in the town of Feero, lived a man named Arcalos. Yes, I don't want to go into detail, but he basically saved the town and stuff, so yeah, typical story.
2. The Unnamed One / V5 The famous Tehgirf leader; keeper of the Red Rune, assassin of the Last Line of Arcalos, scatterer of the Two Princes.
3. The Black Phoenix (Kajnor Valgor) The Black Phoenix, a large man-like dark bird, black fire spreading all around it, all boney and as dark as trying to look around on a starless and moonless night inside a cave. Everyone who sees it -- or even CLAIMS to see it, are never seen. Again. EVER.
PLACES/ITEMS 1 . The Five Pools The Five Pools of the Yerg Mountains. A few find it -- few of them return. Something magic, something amidst the waters, something draws addiction to whoever finds it. Those who are strong enough to overcome the addiction will be rewarded -- if they choose their pool correctly. Else, if they give in, they will turn to spirits like the rest.
2. Arcalos' Knife The restraining knife of his ring finger; titling him the Lightning-Wielder. It was made of a rare material, and anyone who finds it may wield the power of the High King.
3. The Red Rune The Red Rune, the crimson death; is one of the most powerful weapons. They say that anyone who has it may create anything he'd like, or kill anyone he'd like, in whatever manner he chooses. It is in the keeping of the Unknown one, but barely anyone knows. How to obtain it is to kill him, but no one, not one, could even lay a scratch into his scales without undoing the spell laid upon him.
4. Eliv Yeks This place is out in the midst of the Black Sea; down south from Esceritha. It is uncharted, though many sailors have passed through. Few of them didn't know the danger that erupts randomly; but many found out. With the cost of death.
5. The Maelstrom East of Lasthia, this whirl of horror leads into unknown abyss. It is a gigantic whirlpool with scattered debris of lost ships.
6. Vanrid, the City of the Lost Legacy In Niur Field, just south-east of Mt. Amgam lies this ruined masterpiece, once the shelter of the Two Princes (Carid, Zavan).
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RULES 1. No ODing 2. Keep swearing to the minimum. (No S word, F word, etc.) 3. Give others a chance to fight back before you kill, e.g, 'Suddenly draws out knife, preparing to stab'. No 'Suddenly pulls out knife and stabs', A.K.A powergaming. 4. No metagaming. 5. Keep violence to the minimum. You don't have to explain all the details, like 'I run up to the dead animal, slowly cutting into the hard skin, making a sort of gooey noise and blood sprays in all direction. I sigh in satisfaction.' Keep violence under that. 6. Put 'For Noocarya!'' in the 'Additional information' area if you read this. -----------------------------------------------
RACES --------- -:ELVES:- High Elf (aka Mountain Elf): The High Elves of Lasthia are the tallest of their kind. Their ears are about 2.5 inches long. Their hair is normally a golden, orange, or reddish color.
Wood Elf: The Wood Elves of Lasthia and Arcalos are the well-heighted ones. A few inches taller than humans, they have completely normal ears, except with a bit of a point. Their eyes can glow in the dark. Their hair is normal a purple, green, or blueish color.
Jungle Elf: The Jungle Elves of Esceritha's height range from the height of a human, to a few inches below a human. Their ears are very long, I'd say about 4 inches, and they're very sharp. Their hair color is normally yellow or brown. ------- -:HUMANS:- Lasthian : They have average height out of the three. Normally brownish or light hair.
Thalorin : They are the same height as Lasthians, but normally are a tad bit stronger. Normally dark haired.
Sorthal : The tallest of the three, usually pale. Their hair is usually either dark or light. ------- Dwarf : 2/3 of their home fallen into shadow, their city Erif'Ergof is now mostly a labryth of doom. A large cavern with passages, ruins, old staircases, and other things. Dwarves are very short and have long beards.
-:SPECIAL RACES:- Nogardon : A human or elf, which can shapeshift into the form of a dragon at any time they please. The dragon has an element, and the dragon's color is depending on that element. One of the human/elf's eye will be the same color as the element's.
Avian : A human or elf, which can shapeshift into the form of a humanoid bird-like figure, having wings, a beak, and scattered feathers, but no talon. Those are the only changes.
Tehgirf : Not a shapeshifter, but a foul creature. It's like a dark avian, pale, always dark as night hair. They have fangs like vampire's and scales instead of feathers. They are tougher than Nogardons to beat, due to having scales like a Nogardon's, wings like an Avian's, and are smaller than a dragon. -------------------------------
TRAITS --Primary traits-- Strong (conflicts with weak) Agile (conflicts with clumsy) Focused (conflicts with piggish, crazy, clumsy) Genius (conflicts with naive, don't think it through) --Secondary traits-- Good Aim (conflicts with clumsy) Born Magician Speedy (conflicts with lingerer) Cautious/Aware (conflicts with naive) Creepy Adventurous/Traveller (conflicts with easy to scare) Seafarer Stealthy Shy (conflicts with socialite) Socialite (conflicts with anti-social, shy) Friendly (conflicts with mean) Reporter (conflicts with Theif's Mind) Neat (Conflicts with sloppy) Brave (conflicts with easy to scare) --Fatal traits-- Crazy (conflicts with focused) Piggish (conflicts with focused) Sloppy (Conflicts with Neat) Easy to Scare (conflicts with brave, adventurous) Clumsy (conflicts with agile, good aim, focused) Naive (conflicts with Genius, cautious/aware) Thief's Mind (conflicts with Reporter) Easily Bored Anti-social (Conflicts with Socialite) Easy to Anger Don't Think it Though (Conflicts with Genius) Lingerer (Conflicts with speedy) Weak (Conflicts with strong) Mean (conflicts with friendly) ----------------------------------
CS Info All questions are to be answered in your characters' view. (In character, IC) -:GENERAL:- First Name: This is where your characters first name will go.
Mid. Name: Your characters middle name.
Last Name: Your characters last name.
Title: A title is optional if you'd like. It is not required.
Age: This is your character's age. Elves are normally over 1000 years old, which is young for them.
Race: Your characters race. If you're an Avian or Nogardon, you will put: (Nogardon/Avian), [(Elf/Human)], which decides if you'd be a Nogardon or Avian, and an Elf or Human as your humanoid form. e.g:
Nogardon, Wood Elf
-:TRAITS:- Make sure no traits conflict with another trait you choose, as in agile and clumsy.
Prim. Trait #1: Select one primary trait from the primary trait list.
Sec. Trait #1: Sec. Trait #2: Sec. Trait #3: Select 3 traits from the secondary trait list.
Fatal Trait: You MUST select a fatal trait. It cannot conflict with any of your other traits.
Fears: Select your character's fears.
-:APPEARANCE:- Clothes: Your casual wear.
Armor: This is not required. Only if your character wants armor, you can have it.
Physical: This is how your character looks, physically. For example, your hair color, hair style, etc.
-:INVENTORY:- Inventory: This is your inventory for keeping things like food.
Weapons: Your fighting tools.
Tools: These are your tools that you reuse, such as a flask.
-:OPTIONAL:- Additional Personality: Not as in traits, but how your character reacts. Optional.
Additional Information: Any additional information.
Skills: What is your character skilled in? This is optional.
Bio: What is your character's life story? This is optional, as most people find it a dread... Well, that's from my experiences.
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LORE (Some of this may be a bit outdated and inaccurate, as this is copied from my old thread.)
A R C A L O S --- CHAPTER 1 - Arcalos, wielder of Lightning Arcalos, once a Viking, now a king. Long ago, the seas were lit by fire and cannons. The air was filled with mist. The legends of deep sea creatures like the kraken and serpent were real, that was the time of Arcalos Genintehgil. Born on the rough seas in a storm, in a battle, his mother died from a cut in the wrist. His father died from a cannon shot in-combat. Left without parents, Arcalos was orphaned. Later on when he grew up, Arcalos realized he didn't have an ending to his name, he was just-- Arcalos. He got in combat and lost a finger, so they replaced it with a steel knife. Once out on sea, lightning had struck his boat while on a trade mission with gunpowder. The whole boat exploded, and the escorting boats sunk. Arcalos didn't die though-- he was just seriously injured. His knifed finger acted as a conductor to the electricity. He was electrocuted but by coincidence fell on a soggy piece of wood, left unconscious. When he floated to port of his small town, his friends thought he had died. They took him to the local hospital. He was laid on the floor. That night, he awoke from his unconsciousness. He felt a major straining pain in his chest, but more in his right hand. What this was is electricity, built up. When he recovered, months later, he got used to the pain. He went into a shipbattle. When he went into close combat, he scraped his enemy with his knifed finger and they were suddenly zapped. He later found of his electrified finger. When sailing to the enemy, he died while on a mission to blow up a ship with plans. He was stuck on a rope and the ship blew up with him on it. Though he wasn't dead, he landed in the water and drowned. Who knows? His line may still walk upon us today.
CHAPTER II - Colony Renamed From the original name this place had, which was Raef, it was now renamed after their hero- Arcalos. They slowly expanded and became a huge, successful kingdom. Their capital was still on the coast, which was named after the old kingdom, Raef. Many of their villagers were very rich. The peasants were sometimes poor, but normally mid-class. The city was clean of crime, and the king was reasonable with criminals. Assassins were not there because the king was fair, generous, and kind. For three hundred years was the king this way, until something happened.
CHAPTER III - King Corrupt An assassin who did not like the reign killed the king. This ended the line of Arcalos, except the recent king had two sons who ran away and changed his name. One of the nobles took charge as the king, making everything stricter. To criminals, he gave no mercy, he tortured them straight to death. To low-quality merchants he punished in the stocks. To peasants he took their money for his own pleasure. Many of the citizens hated this so they moved away south to find new land, Lasthia. Though in Arcalos the kingdom was corrupt. His line of reign lasted until now. His current son is far less strict, but he is still very strict.
CHAPTER IV - The Mists of the Lost Legacy The lost line of Arcalos, now shrouded in mist. The two princes settled their own kingdom in Lasthia-- the kingdom of Vanrid. Long, long ago before even the kingdom of Lasthia existed, Vanrid was made. Settlers were making Skytop, the second most ancient town. They would live peacefully on farmsteads. Vanrid was a large kingdom. They were friendly like the last kings of Arcalos. Though they renamed themselves, they dug a passage under the mountain. The king of Arcalos hated this, they hated Vanrid. They sent a large party of angry warriors to destruct it, leaving it in ruins. The descendants of Arcalos also renamed themselves. Who knows? They could still walk among us today. They left it in mist, Vanrid and everything in it. Ghosts and fallen warriors now roam the ruins of Vanrid and they are restless.
CHAPTER V - Spirit Guardians The ancient mages found some places lurking with evil, vicious evil, so to banish those they made three places: the Springs of Spirits, Enchanted Sands, and the Shadowlands. There was accidentally a worm whom the mages teleported to the shadowlands. First, the mages raised the sands in the Enchanted Sands, releasing the spirits so they can teleport them to the Shadowlands. Second, they made the Springs of Spirits, which they teleported the spirits to so they can guard it from trespassers. This well was made by unknown men but it can wield unimaginable powers. Third, they made the Shadowlands, which they made between Redniht and Sodhaw
INFO : The Shadowlands The shadowlands is a place dark and mysterious of wandering lost spirits with one refuge in it from lost travellers. Things lurk in it that are inhuman in Noocarya.
--------- L A S T H I A --- CHAPTER 1 - WAR OF THE ANCIENTS Long ago, legend has it that there were five ruling kingdoms- Lasthia, Elur, Cigam, Trelia, and Der'Flod. Lasthia was a medium-sized faction, not much to it. Elur were the mountain-men, small but well-equipped. Cigam were the desert men from the south-- skilled in melee. Trelia were of all nature, they were elves, actually. Der'Flod were the orcish though, not evil, but misunderstood. These five kingdoms had years of arguing, and it all built up until their towns were full of knights and warriors. It started with the march of Elur from the north on Trelia. They came with fire, axes, burning and chopping their forests. Trelia fled to the woods not to be seen for ages. They made their way down east-- to Cigam. They conqured them, banishing and vanquishing them into ghouls. They marched down to Lasthia-- but, when they arrived, they found no army. As they marched in, archers from the hills shot many Elurish and wiped out half the army. Though they overpowered Lasthia, they would risk no more death. They marched down to Der'Flod, the orcish. The orcs are strong and powerful. They both marched out for open-combat in a long, narrow field. The orcish destroyed the last of Elur who now dwell in the mountains, and the orcish after the battle have grown craze and hostility in their mins, anger stirring in their hearts. Lasthia rebuilt their kingdom and were the only ones who didn't get conquered or flee. Trelia returned five years after the war and all, but Der'Flod agreed to a treaty-- Lasthia would rule the lands. Cigam no longer recognize their old selves, they are now just ghouls. Elur was exploring in the high peak of the Yerg Skaeps when they found a new power-- magic. They now have found Magic which takes a long time to learn and is feared by many. Lasthia has large castles and kingdoms, and Trelia have the mystical forests. They are all now at peace, but there have been reports of Orc attacks. Who will you be? A hero? A pheasant? It's up to you to decide! -------------------- CHAPTER II - DAWN OF LIGHT After Lasthia was rebuilt, new Elves from Athillia came to Lasthia -- the High Elves. Though not the most ancient to Lasthia, they quickly build power by finding a source of energy -- the Nus'Llew, a shining pool lost in the mountains. Lasthia explores Noth and finds a lone mountains, Enol. Enol (actually Amgam) was a very high peak, but now pointy. It has a large, open crater at the top which, unknowingly was a volcano, ready to burst of lava. They build a small city, but the High Elves quickly sought ought the ready to burst lava and travelled to the roots of the mountains, abandoning their old home. Leaving it in ruin-looking structures, ghouls overtook the city. The High Elves arrived at Yerg Mountains and build a home. Though meaning not to, they accidentally made a beast, a wolf-creature which is now uncontrollably spreading. ----------------- CHAPTER III - AWAKENING OF THE ELEMENTALS Resting for ages, the Elementals have finally awoken by a mysterious vision to them, they saw fire and destruction. Lingering for no longer, they quickly jumped into action and have awoken. Waning of power, each of the elements crave for power. They will do what they can to win it, even if it means cataclysmic beast. Wiping out the ghouls, they have taken the old city of Cigam into their own hands. ----------------- CHAPTER IV - SNOGARD SENEKAWA The Elementals' vision came to life, though awaited for years, the cataclysm arrived. Enol had awoken, it's time had now come. What the elves thought to be a volcano, they had mistaken it's appearance. It was a large forge, constructing a large, demonic dragon with a disease gone wrong, it was meant to turn humans and elves into dragons, but instead it gave them a dragon form. Not humanoid, but the actual beast. Originally minions, some of the Nogardon may betray their original faction and seize control of the mind. In attempt to wipe out Nogardon, the Elves made Avians, the bird-men. The Avians wanted not to be just war machines, but they wanted to have a life of their own. Some may obey, some may not. But dragons are now flying all over Lasthia, attacking cities. In response of the elements, they made dragons of their own: the Ice elemental dragon (blue), hostile, the nature elemental dragon (green), friendly, and the wind elemental dragon (white), neutral.
CHAPTER V - The Mists of the Lost Legacy The lost line of Arcalos, now shrouded in mist. The two princes settled their own kingdom in Lasthia-- the kingdom of Vanrid. Long, long ago before even the kingdom of Lasthia existed, Vanrid was made. Settlers were making Skytop, the second most ancient town. They would live peacefully on farmsteads. Vanrid was a large kingdom. They were friendly like the last kings of Arcalos. Though they renamed themselves, they dug a passage under the mountain. Next to it they built the Owt, two enormous statues in the shape of themselves. Both holding up a sword and a shield, the sword higher. The king of Arcalos hated this, they hated Vanrid. They sent a large party of angry warriors to destruct it, leaving it in ruins. The descendants of Arcalos also renamed themselves. Who knows? They could still walk among us today. They left it in mist, Vanrid and everything in it. Ghosts and fallen warriors now roam the ruins of Vanrid and they are restless. ------------- ESCERITHA --- CHAPTER 1- MONSTERS UNLEASHED After the War of the Anchients, settlers from the East came and found Esceritha, a land of lumber. Many settlers came to settle here, and they very soon did. Though they found it not easy with a new creature's attack-- Tehgirves. Soon many of the settlers were scared away and did not return-- for a long time. The settlers who stayed got a disease Tehgirves gave them and became Goblins. A lot of Goblins wandered, even to other kingdoms. Soon knights from Arcalos came to wipe out the Tehgirves, and won. Soon Esceritha became a large, successful kingdom-- of Goblins. Goblins were transporting through Erif Ergof so they sealed the entrance off to only be opened by a full moon.
CHAPTER 2-MORE SETTLERS After being abandoned for ages, Lasthians had travelled south past the Vile Sands to find Esceritha. They established Roix, a small village. Though not all safe, they soon found their ancient neighbors, the Elves. With a friendly greeting, these elves weren't taller nor smaller than a regular human. With recent Goblin attacks, Roix built an army to fight them back. ----------- THE KINGDOM OF KALTHOR, NORTH OF NOOCARYA: The lore is yet to be written. It has just been newly found.
--------------------------------- -{CS}- -:GENERAL:- First Name: Mid. Name: Last Name: Title: Age: Race:
-:TRAITS:- Prim. Trait #1: Sec. Trait #1: Sec. Trait #2: Sec. Trait #3: Fatal Trait: Fears:
-:APPEARANCE:- Clothes: Armor: Physical:
-:INVENTORY:- Inventory: Weapons: Tools:
-:OPTIONAL:- Additional Personality: Additional Information: Skills: Bio: --------------------- |
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| 22 Aug 2013 02:31 AM |
| I read a good chunk of it but eventually I went tl;dr on a piece. |
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ORBlT
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| Joined: 20 Jul 2012 |
| Total Posts: 877 |
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| 22 Aug 2013 05:27 AM |
-{CS}- -:GENERAL:- First Name: Etrin Mid. Name: Wind Last Name: Wallower Title: The Chaotic Age: 25 Race: Nogardon, Human Lasthian
-:TRAITS:- Prim. Trait #1: Agile Sec. Trait #1: Good Aim Sec. Trait #2: Cautious/Aware Sec. Trait #3: Stealthy Fatal Trait: Thief's Mind Fears: Confined Spaces. Fears he will get easily ambushed in confined spaces.
-:APPEARANCE:- Clothes: Has a black half mask covering his face, leaving the eyes, ears and hair exposed. Has a thick purple band on both upper arms. Has a no-sleeve black t-shirt. Wears long, black pants which are not too baggy or too tight. Has light leather shoes, perfect for running, parkour, sneaking, etc.
Armor: The only armour he has on are his iron bracers.
Physical: Has fair skin with brown hair. A tuft of hair on the front of his hair is a lighter shade. One of his eyes are white, representing the element of his dragon form (wind), while the other is a dark brown. He has a slightly skinny but muscular build. http://t.co/naNaf2yOVZ (A picture, just to help.)
-:INVENTORY:- Inventory: Some bread and a flask of water. Also some vegetables. A book. Weapons: An iron dagger and some lethal darts. Tools: Flint and Steel. Flask.
-:OPTIONAL:- Additional Personality: He is chaotic, often being on the good sides and often on the evil side. He is very quiet and not talkative.
Additional Information: For Noocarya!
Skills: Stealth and Lethal Activities.
Bio: Etrin was born Arcalos a Nogardon. His parents, who were just normal Human Lasthians, were dumbfounded when they found out he was a Nogardon. They immediately abandoned and disowned him, thinking his powers were a curse. He was then taken care of by a someone who would not tell his name, who taught him how to use his form properly. However, the unknown person was then murdered by people unknown. Feeling unsafe, Etrin then decided to leave his former sanctuary and, instead, travel around Noocarya. |
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AlphaX10
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| Joined: 13 Jun 2008 |
| Total Posts: 7671 |
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| 22 Aug 2013 06:27 AM |
| The only problem with creating a large amount of information is that some of it isn't pertinent to the role-play, some things are also repeated. |
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| 22 Aug 2013 12:56 PM |
| And when you are very tired you don't actually read everything correctly. |
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| 22 Aug 2013 01:03 PM |
Yeah, I have trouble with making short RP threads ;-; My original Noocarya thread was longer because it listed all the places and what they looked like.
@orb Accepted. |
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| 22 Aug 2013 01:13 PM |
{CS}- -:GENERAL:- First Name: Shen Mid. Name: Lo Last Name: Milok Title: X Age: 28 Race: Humanoid
-:TRAITS:- Prim. Trait #1: Agile Sec. Trait #1: Stealthy Sec. Trait #2: Shy (Not shy just not talkative.) Sec. Trait #3: Fatal Trait: Fears:
-:APPEARANCE:- Clothes: Armor: Physical:
-:INVENTORY:- Inventory: Weapons: Tools:
-:OPTIONAL:- Additional Personality: Additional Information: Skills: Bio: |
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| 22 Aug 2013 01:13 PM |
WAIT WHAT HOW DID I POST THAT THAT WAS UNFINISHED I MEANT TO COPY IT TO READ MORE TRAITS |
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| 22 Aug 2013 01:36 PM |
{CS}- -:GENERAL:- First Name: Shen Mid. Name: Lo Last Name: Milok Title: X Age: 28 Race: Humanoid
-:TRAITS:- Prim. Trait #1: Agile Sec. Trait #1: Stealthy Sec. Trait #2: Brave Sec. Trait #3: Speedy Fatal Trait: Anti-Social Fears: Not death but whats AFTER you die.
-:APPEARANCE:- Clothes: The cheapest in peasant fashion. Armor: Some light leather covering key vital points. Physical: (Picture)
-:INVENTORY:- Inventory: Dried meat and fruit and some bread. Also a small canteen of water Weapons: Shortsword and buckler. Tools: A bandage roll, firestarting kit.
-:OPTIONAL:- Additional Personality: You will see. Additional Information: N/A Skills: Melee fighting with light armor/weapons Bio: Will be revealed as we progress. |
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| 22 Aug 2013 01:38 PM |
http://www.roblox.com/images-1-item?id=127110278
the appearance picture. |
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| 22 Aug 2013 01:47 PM |
@zaph Are you sure you read the rules? |
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| 22 Aug 2013 02:16 PM |
-:GENERAL:- First Name: Aegther Mid. Name: Fox Last Name: Racoon Title: Fox Age: 18 Race: Avian - Human Lasthian
-:TRAITS:- Prim. Trait #1: Agile Sec. Trait #1: Speedy Sec. Trait #2: Stealthy Sec. Trait #3: Shy Fatal Trait: Thief's Mind Fears: Spiders, centipedes, millipedes
-:APPEARANCE:- Clothes: A diluted yellowish tunic, Black leather breeches and black boots. A dark green hooded cloak with a face mask. A brown leather belt with a silver buckle holding up a short sheath and a dagger sheath. A diagonal part of the belt goes from his right waist to his left shoulder; holding up a sheath parallel to it, fitting a dagger. The piece goes around and holds up a quiver on his back. Armor: A black leather vest, leather bracers. Physical: Under-average height, black shaggy-ish hair. Dark green eyes. A lighter color of skin.
-:INVENTORY:- Inventory: A quarter loaf of bread, an apple, and arrows. Weapons: Two daggers, a shortsword, and a bow. Tools: A leather pouch of water, a pocket knife.
-:OPTIONAL:- Additional Personality: Likes to stay in the shadows, else doesn't like to be seen too much. Additional Information: Partially wanted, due to recent events. For Noocarya! Skills: Somewhat skilled at archery, but more skilled at his daggers. He's average with the shortsword, but can't use a longsword. Also is somewhat of an escape artist. Sometimes. Bio: Born and raised at Teserof Village (renamed from the ruins of Tesol). Later when he was 17 got wrapped up in an adventure, just returning now. |
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| 22 Aug 2013 03:05 PM |
Yes, I did read them. But you shouldn't put them in the middle of the box I had to scroll around the thing for a minute
oh and
Attitional Information:FOR NOOCARYA |
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| 22 Aug 2013 03:26 PM |
(Whoops forgot to put my Avian appearance: Like an eagle, golden-brown wings, a yellow beak. White and light brown feathers.) |
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| 22 Aug 2013 03:28 PM |
| (Indy, can you link me to the old RP so I can copy my C.S.?) |
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| 22 Aug 2013 03:31 PM |
| ( http://www.roblox.com/Forum/ShowPost.aspx?PostID=97108458 ) |
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| 22 Aug 2013 03:34 PM |
| (When I go onto the page thats the only page and when you click next it says ERROR. I actually read about alot of places so I'm okay.) |
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| 22 Aug 2013 03:37 PM |
(@zaph Yeah, that thread is prob a few months old... Anyways, you're fine if you visited the minimap) |
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| 22 Aug 2013 03:44 PM |
--------------------------------- -{CS}- -:GENERAL:- First Name: Qier Mid. Name: Flamefeather Last Name: Linghun Title: Ember Age: Nineteen Race: Avian - Elf / Nogadon - Elf
-:TRAITS:- Prim. Trait #1: Genius Sec. Trait #1: Born Magician Sec. Trait #2: Speedy Sec. Trait #3: Stealthy Fatal Trait: Mean Fears: Being captured, for he would most definitely be tested on by some form of wizard. Either that, or he'd be killed without a second thought.
-:APPEARANCE:- Clothes: Ember's normal attire is a robe similar to that of a mage's robe, but lighter and more tightly tucked in, with additional padding. It's more suited to physical punishment while still keeping the magical properties.
Armor: His armor is light plating, made from a strong but flexible metal. It's harder than some plate armor, but still flexible enough as leather. However, it doesn't really cover everywhere on his body, or it'd constrict movement. It's silver, with a gold rim, and several images of an angel with scaled wings and one red, evil eye, one blue.
Physical: Ember has his normal elf form, the normal size of an elf due to the two conflicting genes. He has complete heterochromia, having one red and one grey eye. His skin is very pale, since he can't go outside often for fear of being attacked. He's got thin, but strong muscle, since he still trains every day. His strange white hair, streaks of red down the back are often surprising to other people. He ways lightly, and is quite agile.
His Avian form is not what you'd expect. While it has the usual beak and wings, they are largely formed of scales instead of feathers, the more dominant Nogadon genes taking over his form. He can force it to turn to a normal Avian form, with sleek black wings, night sky feathers and beak, but it takes a lot of effort for not a lot of purpose.
His dragon form is only rarely used, since he has a strong dislike of it. While it wields the usual power of a wind dragon, maybe slightly increased due to his heritage, the avian genes affect the coloration, making it have black scales instead of the usual grey. It's a large form, with powerful claws and teeth, but the same colored and still kindly eyes, if not a bit more slitted occasionally. He has some strange power, but he doesn't use it, and no one but his master knows it.
-:INVENTORY:- Inventory: A number of pouches on his clothes and armor contain a variety of small projectiles, like darts, and a backpack stores valuable potions. He also has a tablet and chalk. Finally, he has a number of magical runes in a separate pouch to the potions.
Weapons: Ember has twin swords, one Avian and one Nogadon. The Avian has an elegant feathered hilt, while the Nogadon has more of a golden design imprinted into it, and black flames. The Avian sword is white, the Nogadon black. He also has a small wand, made from a strange tree he found a long time ago, and a staff from the safe material. Each have an assortment of gems imprinted which continues to increase in amount.
Tools: A few small traps and other survival objects, but nothing that special.
-:OPTIONAL:- Additional Personality: Ember has a very reserved personality. He suppresses his immense hate for the High Elves who constantly try to push themselves above him, and tries to prove himself in a world where he is hated. He is constantly being used as a weapon for both sides, barely managing to resist powerful forces trying to dissect or use him, which does create a personality which is very cautious and quick to counter attack. He can occasionally be very aggressive, but his master is teaching him to control his emotions. He is often cynical and dark, but can become attached to people - even if he doesn't know it - and often finds it hard to resist helping people, even when he thinks he doesn't like the person.
Additional Information: Yea, for Noocarya, whatever. Ember couldn't care less.
Skills: Dual-wielding, flying, magic, creating magic.
Bio: Ember is an outcast, plain and simple. Reluctantly allowed into a High Elf town, a master of magic, a peaceful elder, barely managing to persuade them to let him take Ember under his wing (quite literally) and teach him the lore and magic of High Elves and Avians. He has also been meeting, in secret, a wind dragon named Scyaro, who has taught him the lore of his other heritage. He is currently working to improve his magical prowess, and takes odd combat jobs to keep a living. He's critically evaluated by a higher order to see if he's worth keeping alive. Even Ember himself doesn't know how he came into the world, and how such an "abomination" of species could survive... --------------------- |
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| 22 Aug 2013 03:44 PM |
@zaph:
put this after the link for pages.
&PageIndex=(numbers) |
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| 22 Aug 2013 03:48 PM |
@super Accepted. Welcome back |
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| 22 Aug 2013 03:51 PM |
Yup, I've been building And stuff We should start) |
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| 22 Aug 2013 03:52 PM |
| (So. Can I start near one of you guys this time? xD) |
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