ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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| 22 Aug 2013 12:39 PM |
| how do you turn on interpolation |
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Excellus
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| Joined: 17 Jun 2013 |
| Total Posts: 3939 |
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| 22 Aug 2013 12:40 PM |
| studio > settings > rendering > DebugDisableInterpolation |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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| 22 Aug 2013 12:42 PM |
| should it have a check in the box or not? (that is what i was wondering) |
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Excellus
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| Joined: 17 Jun 2013 |
| Total Posts: 3939 |
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Xyera
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| Joined: 27 Jul 2013 |
| Total Posts: 771 |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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Excellus
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| Joined: 17 Jun 2013 |
| Total Posts: 3939 |
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| 22 Aug 2013 12:44 PM |
You just asked me if it was supposed to be checked.
God damn you're such a dumbass. |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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| 22 Aug 2013 12:45 PM |
I said "should it have a check in the box or not?"
and you said yess
it wasn't really a yes or no question |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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Xyera
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| Joined: 27 Jul 2013 |
| Total Posts: 771 |
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93599
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| Joined: 20 Mar 2010 |
| Total Posts: 13057 |
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| 22 Aug 2013 12:47 PM |
I forgot what it does. Merely made a thread about it a while ago. |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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Excellus
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| Joined: 17 Jun 2013 |
| Total Posts: 3939 |
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| 22 Aug 2013 12:51 PM |
You know how sometimes your bullet hits a player and it doesn't detect it?
Well it fixes that. |
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ecoPop
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| Joined: 13 Aug 2013 |
| Total Posts: 969 |
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| 22 Aug 2013 12:52 PM |
oh..
then why do people say only scrubs use it?
lol |
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