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| 21 Aug 2013 06:10 PM |
Debouce = false local lsdoor = game.Workspace.SDoor.LSdoor local rsdoor = game.Workspace.SDoor.RSdoor
function onTouch(Slide) if Debounce == false then Debounce = true rsdoor.Position = Vector3.new(219.5, 193.6, 62.5) wait(0) lsdoor.Position = Vector3.new(224.5, 193.6, 62.5) wait(.5) rsdoor.Position = Vector3.new(218.5, 193.6, 62.5) wait(0) lsdoor.Position = Vector3.new(225.5, 194.8, 61.5) wait(.5) rsdoor.Position = Vector3.new(217.5, 194.8, 61.5) wait(0) lsdoor.Position = Vector3.new(226.5, 194.8, 61.5) wait(3) rsdoor.Position = Vector3.new(218.5, 193.6, 62.5) wait(0) lsdoor.Position = Vector3.new(225.5, 194.8, 61.5) wait(.5) rsdoor.Position = Vector3.new(219.5, 193.6, 62.5) wait(0) lsdoor.Position = Vector3.new(224.5, 193.6, 62.5) Debounce = false end end
script.Parent.Touched:connect(onTouch)
Sorry for the repost. |
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| 21 Aug 2013 06:15 PM |
| No, I tried but nothing comes up. |
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| 21 Aug 2013 06:31 PM |
Help? Sorry if I am impatient, I posted this yesterday as well.
I got food poisoning yesterday. I don't know when I'll use it. |
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| 21 Aug 2013 06:36 PM |
I'm going to the LuaLearners.org forum, if they tell me what is wrong, Thanks anyways.
I got food poisoning yesterday. I don't know when I'll use it. |
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