Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 05:50 AM |
| When nobody uses the RCL guns anywhere else? |
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| 21 Aug 2013 05:51 AM |
| they wanna be the very best |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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Drazeox
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| Joined: 22 Feb 2013 |
| Total Posts: 12815 |
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aso2
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| Joined: 25 Mar 2009 |
| Total Posts: 11944 |
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| 21 Aug 2013 05:53 AM |
| Basic, nonlaggy guns that are easy to train with. |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 05:53 AM |
Melon, you're no longer a part of this thread.
to catch them is my real test |
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| 21 Aug 2013 05:54 AM |
| They are classy and fun to use. |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 05:56 AM |
Then why does nobody use the scripts at least? It seems pointless to train with a gun you won't use anywhere else. |
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| 21 Aug 2013 05:57 AM |
It's fun to Rcl. So fun. Almost better than clans themselves.
I couldn't sleep, because I didn't tell her goodnight. <---Siggy. |
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aso2
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| Joined: 25 Mar 2009 |
| Total Posts: 11944 |
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| 21 Aug 2013 05:59 AM |
RCL is a stepping stone for any other gun. You have the GPR which is a continuously shooting gun, or the PSTL which you have to click for each shot. By having these types of guns, you are able to have more insight in whatever the clan wants to show off in their base.(i.e. Some 100-brick gun.)
A lot of clans just use RCL in their bases, you just have to look for them.
I remember Sleet Clan at one time using RCL in their base. Not sure if they do now. |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 06:00 AM |
| Somebody should re-make RCL then. The scripts aren't that efficient. |
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| 21 Aug 2013 06:04 AM |
| have you even looked at the scripts |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 06:12 AM |
Yes, I have. For some reason it's using wait() which allows for FPS throttling.
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| 21 Aug 2013 06:22 AM |
anyone who fps throttles is usually kicked
adding scripts to stop fps throttle just causes lag |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 03:59 PM |
>adding scripts to stop fps throttle just causes lag Do you have any idea about scripting because from that statement I doubt it.
function waitt(time) --To replace wait() local s = tick() repeat wait() until tick() > s+time return tick()-s end
That stamps fps throttling straight out when used in partnership with any other script.
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Chaarusu
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| Joined: 29 Jul 2013 |
| Total Posts: 8491 |
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| 21 Aug 2013 04:00 PM |
| RCL is like the basis of any gun that uses raycast lasers. |
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Symbol
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| Joined: 10 Jul 2008 |
| Total Posts: 4878 |
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| 21 Aug 2013 04:01 PM |
people see RCL as the "middle" or "center" of gun fighting.
So if you use them your practically learning about any other gun, because they all build off the simple RCL system.
"STRUCK A NERVE DID I?" - Raven |
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kerrets
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| Joined: 28 Mar 2013 |
| Total Posts: 5617 |
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| 21 Aug 2013 04:01 PM |
1. RCL teaches vital tactical skills.
2. It's basically hardcore gun fighting, so why not? It helps. |
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Valone
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| Joined: 08 Feb 2012 |
| Total Posts: 4371 |
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| 21 Aug 2013 04:02 PM |
| RCL was built off of raycast guns, so it's very much the other way. |
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| 21 Aug 2013 04:02 PM |
fps throttle.
ppl hate it but everyone can do it.
ffs is a fricken option in roblox studio |
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