ParticIe
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| Joined: 04 Nov 2012 |
| Total Posts: 1196 |
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| 19 Aug 2013 11:25 PM |
There's a glitch which involves the BrickCount SetMessage source. Because as the game loads, it kind of gets "lost" and starts counting the bricks. An example; as the game loads, the brick count goes up, down, up, as someone dies or a brick is deleted. This prevents me from joining the game. I do rejoin, but the same thing happens again. It has a 75-25 chance of happening, considering that the glitch still isn't patched yet. I would suggest removing the brick count, seeing how it really has no use when people can just create brick count scripts through studio.
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ParticIe
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| Joined: 04 Nov 2012 |
| Total Posts: 1196 |
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