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| 18 Aug 2013 08:19 AM |
| what's the function that breaks unanchored bricks like a wrecking ball? if theres not a command that does that then how do you make something like that? |
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| 18 Aug 2013 08:31 AM |
We don't do request in Scripting Helpers, we help fix scripts. Try looking at the wiki.
http://wiki.roblox.com/index.php/Lua_Help |
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| 18 Aug 2013 08:38 AM |
function onTouched(hit) hit:destroy() end
script.Parent.Touched:connect(onTouched)
If you put this in a brick then anything that the brick touches will be reoved |
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mark298
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| Joined: 24 Oct 2008 |
| Total Posts: 1264 |
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| 18 Aug 2013 08:44 AM |
| You mean ':BreakJoints()'? |
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| 18 Aug 2013 02:24 PM |
| would that make it like scatter the bricks? |
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mark298
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| Joined: 24 Oct 2008 |
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| 18 Aug 2013 02:59 PM |
| ':BreakJoints' Would break everything connecting the brick to others, so yes, they'd scatter if hit. |
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mark298
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| 18 Aug 2013 03:25 PM |
| Not if they are anchored. You also might want to add a size limit to that. |
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mark298
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| Joined: 24 Oct 2008 |
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| 19 Aug 2013 05:50 AM |
@lamp,
Learn to read.
"what's the function that breaks unanchored bricks like a wrecking ball?" |
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