DarkManre
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| Joined: 04 Dec 2009 |
| Total Posts: 268 |
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| 17 Aug 2013 06:35 PM |
How exactly does the roblox queuing system work? Like, who gets in first when a server has an open spot, stuff like that. |
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Hopeless2
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| Joined: 19 Oct 2011 |
| Total Posts: 246 |
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| 17 Aug 2013 06:46 PM |
I've always wondered that.
I would assume it is whoever has been queuing longest, but i'm not entirely sure. They've never really publicized it. |
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DarkManre
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| Joined: 04 Dec 2009 |
| Total Posts: 268 |
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| 17 Aug 2013 06:56 PM |
| You'd think it's whoever presses to get in first, but from experience it seems like it's either random or whoever has the better internet connection. |
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DarkManre
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| Joined: 04 Dec 2009 |
| Total Posts: 268 |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 17 Aug 2013 07:21 PM |
| It's just weird, don't worry about it. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:22 PM |
| My guess would be that it would go in the order that you joined the queue, if it doesn't go by that then it would most likely go by ping. (thats how most games do it) |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 17 Aug 2013 07:23 PM |
I don't think "ping" is a good word to use. I would say internet connection speed. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:25 PM |
| game developers, dont use internet connection speed, they use ping...... "ping" is how fast your connection is to the games server... |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 17 Aug 2013 07:27 PM |
-.- No, that's not what ping exactly is.
If you live far away from someone else (like thousands of miles) then you will see ping higher, even though you both of good internet. And Roblox is in US, not another country. and that's not how ping relalt works. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:30 PM |
| you are trying to reference this to online games like "call of duty" which have server "hosts" (being the player) then everyone in that server mainly connects to the "hosts" connection, causing lag if you are further away. However roblox doesn't use hosts. Therefore meaning that players don't connect to each other, they connect to the server, trust me. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:32 PM |
| also known as "dedicated servers" |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 17 Aug 2013 07:33 PM |
Roblox uses hosts, but the host is Roblox. And they do connect to the server, THEY ALWAYS DO, hosts or not.
When there is a host, COD will have less lag server-sided, but if a noob who has bad internet is a host, you will see more lag. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:34 PM |
| You are exactly repeating what I say, I don't understand your point. |
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cntkillme
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| Joined: 07 Apr 2008 |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:35 PM |
| lol, we are honestly saying the same thing, we are just confused -_- too much for my tiny brain.. |
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FoggedOut
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| Joined: 09 Dec 2011 |
| Total Posts: 3021 |
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| 17 Aug 2013 07:36 PM |
| Ping is what ROBLOX Uses, not Host. If there was a 'Host', then many servers would run with much lag. I don't see why you'd use CoD as an Example, since it is nothing like ROBLOX anyways. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 17 Aug 2013 07:37 PM |
"Ping is what ROBLOX Uses, not Host." >You are so wrong, hosts and pings are not even under the same category, moron.
" If there was a 'Host', then many servers would run with much lag." >No, that's only when people run servers that have bad connections. |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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ddbaker95
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| Joined: 29 Nov 2008 |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 17 Aug 2013 07:40 PM |
No, don't make me call you stupid.
Hosts don't even fall under the same category as ping. Hosts is where the server is "being run" or hosted from. Ping is just a measurement of "lag" |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:42 PM |
| Bottom line is, ROBLOX players connect to one central server, instead of connecting to a host in-game. The end. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 17 Aug 2013 07:43 PM |
No, Roblox players connect to the host, WHICH IS ROBLOX. There is no such thing as connecting to a server without a host, otherwise the server wouldn't be online. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 17 Aug 2013 07:45 PM |
I said that noob. lrn2raed before I allocate you |
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ddbaker95
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| Joined: 29 Nov 2008 |
| Total Posts: 127 |
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| 17 Aug 2013 07:46 PM |
I thought that was common sense. Didn't know I needed to add that.
Anyways, since you are a very confused little boy let me put this into better words for you...
Everyone on ROBLOX connects to a "central server host" rather than having players connect to each other.
I know im right, so your argument is invalid.
Goodbye. |
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