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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: ROBLOX's Queuing System

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DarkManre is not online. DarkManre
Joined: 04 Dec 2009
Total Posts: 268
17 Aug 2013 06:35 PM
How exactly does the roblox queuing system work?
Like, who gets in first when a server has an open spot, stuff like that.
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Hopeless2 is not online. Hopeless2
Joined: 19 Oct 2011
Total Posts: 246
17 Aug 2013 06:46 PM
I've always wondered that.

I would assume it is whoever has been queuing longest, but i'm not entirely sure. They've never really publicized it.
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DarkManre is not online. DarkManre
Joined: 04 Dec 2009
Total Posts: 268
17 Aug 2013 06:56 PM
You'd think it's whoever presses to get in first, but from experience it seems like it's either random or whoever has the better internet connection.
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DarkManre is not online. DarkManre
Joined: 04 Dec 2009
Total Posts: 268
17 Aug 2013 07:20 PM
Anybody know?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:21 PM
It's just weird, don't worry about it.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:22 PM
My guess would be that it would go in the order that you joined the queue, if it doesn't go by that then it would most likely go by ping. (thats how most games do it)
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:23 PM
I don't think "ping" is a good word to use.
I would say internet connection speed.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:25 PM
game developers, dont use internet connection speed, they use ping...... "ping" is how fast your connection is to the games server...
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:27 PM
-.-
No, that's not what ping exactly is.

If you live far away from someone else (like thousands of miles) then you will see ping higher, even though you both of good internet.
And Roblox is in US, not another country. and that's not how ping relalt works.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:30 PM
you are trying to reference this to online games like "call of duty" which have server "hosts" (being the player) then everyone in that server mainly connects to the "hosts" connection, causing lag if you are further away. However roblox doesn't use hosts. Therefore meaning that players don't connect to each other, they connect to the server, trust me.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:32 PM
also known as "dedicated servers"
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:33 PM
Roblox uses hosts, but the host is Roblox.
And they do connect to the server, THEY ALWAYS DO, hosts or not.

When there is a host, COD will have less lag server-sided, but if a noob who has bad internet is a host, you will see more lag.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:34 PM
You are exactly repeating what I say, I don't understand your point.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:35 PM
lel
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:35 PM
lol, we are honestly saying the same thing, we are just confused -_- too much for my tiny brain..
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FoggedOut is not online. FoggedOut
Joined: 09 Dec 2011
Total Posts: 3021
17 Aug 2013 07:36 PM
Ping is what ROBLOX Uses, not Host. If there was a 'Host', then many servers would run with much lag. I don't see why you'd use CoD as an Example, since it is nothing like ROBLOX anyways.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:37 PM
"Ping is what ROBLOX Uses, not Host."
>You are so wrong, hosts and pings are not even under the same category, moron.

" If there was a 'Host', then many servers would run with much lag."
>No, that's only when people run servers that have bad connections.
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:37 PM
^ exactly what I said
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:38 PM
Fogged is right, not you.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:40 PM
No, don't make me call you stupid.

Hosts don't even fall under the same category as ping.
Hosts is where the server is "being run" or hosted from.
Ping is just a measurement of "lag"
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:42 PM
Bottom line is, ROBLOX players connect to one central server, instead of connecting to a host in-game. The end.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:43 PM
No, Roblox players connect to the host, WHICH IS ROBLOX.
There is no such thing as connecting to a server without a host, otherwise the server wouldn't be online.
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MemoryAddress is not online. MemoryAddress
Joined: 20 Apr 2013
Total Posts: 1297
17 Aug 2013 07:43 PM
[ Content Deleted ]
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
17 Aug 2013 07:45 PM
I said that noob.
lrn2raed before I allocate you
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ddbaker95 is not online. ddbaker95
Joined: 29 Nov 2008
Total Posts: 127
17 Aug 2013 07:46 PM
I thought that was common sense. Didn't know I needed to add that.

Anyways, since you are a very confused little boy let me put this into better words for you...

Everyone on ROBLOX connects to a "central server host" rather than having players connect to each other.

I know im right, so your argument is invalid.

Goodbye.
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