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| 16 Aug 2013 11:50 PM |
| What is the only way to robloxlock using a script or localscript? |
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| 17 Aug 2013 12:03 AM |
Let's say you have a part in the workspace that you want to lock: workspace.Part.RobloxLocked = true
Now let's check: if workspace.Part.RobloxLocked then print("Object is locked!") else print("Object is not locked!") end
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| 17 Aug 2013 12:25 AM |
| How do you set it to false if scripts don`t work on it anymore? D: |
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| 17 Aug 2013 12:26 AM |
| Locked just means you cant edit it manually, scripts will still effect the part |
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| 17 Aug 2013 12:28 AM |
No, RobloxLocked is different from Locked.
You cannot edit it with script or any other way. |
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| 17 Aug 2013 12:29 AM |
| I didn`t even know what this was until I looked on the wiki. |
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| 17 Aug 2013 12:30 AM |
Well based on what he said (game.Workspace.Part.RobloxLocked = true) RobloxLocked isn't a property of a part so i assumed he meant Locked. Pretty sure you cant toggle robloxlocked as its only for objects, properties, and other things, but im not 100% sure about that. |
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| 17 Aug 2013 12:33 AM |
You can @snowboarder199
and @OP
You need to have a higher scripting access to use RobloxLocked since it's protected. |
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