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| 14 Aug 2013 01:01 PM |
I am trying to make a disaster type game, and for some reason I cant drag my maps into Lighting, and when I cut or copy and paste into lighting, and put it back into workspace, its in a different position. I know this isnt directly related to scripting, but does anyone have a solution for this? I need my maps to be in a certain position.
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kingmatt2
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| Joined: 20 Aug 2011 |
| Total Posts: 6494 |
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| 14 Aug 2013 11:49 PM |
Copy and paste.
Dont cut and paste just delete it after.
Its better that way. |
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Newtrat
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| Joined: 13 Jun 2011 |
| Total Posts: 196 |
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| 14 Aug 2013 11:52 PM |
| I have heard that the best solution to this is to move them via a script rather than using copy/paste or cut/paste. Workspace tries to automatically change the positions of things you paste into it so that they don't collide with other things, which makes copy/pasting difficult for things like what you're doing. |
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Newtrat
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| Joined: 13 Jun 2011 |
| Total Posts: 196 |
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| 14 Aug 2013 11:54 PM |
To clarify, by moving them "via a script," I really meant by using the command bar in Studio. Something like
game.Lighting.SomeModel.Parent = Workspace
typed into the command bar should do. |
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