blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 09:29 PM |
Because I just had to
http://www.roblox.com/Edge-Specific-Outlines-item?id=126404193 |
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| 13 Aug 2013 09:35 PM |
| Because no one else would. |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 13 Aug 2013 09:37 PM |
Because the world don't need it!
~ Linguam latinam est optimum ~ |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 09:51 PM |
Right now, I'm not sure if it's novelty or if it's important
But it's there if you ever need it |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 09:54 PM |
Because I felt my implementation to be superior to their implementation
so i quick-implemented it |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 10:00 PM |
| Because more precise outlines with less drawbacks |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 13 Aug 2013 10:04 PM |
Hi..? :D
This is one of those moments where you think you should remember someone, but the only thing you can remember is Lua... D: |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 13 Aug 2013 10:04 PM |
Oh! Notun! Hi!
~ Linguam latinam est optimum ~ |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 13 Aug 2013 10:05 PM |
| @not: Don't you remember me? SH ... myrco919 ... ??!? |
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| 13 Aug 2013 10:05 PM |
If someones username slightly shifts.
All memory ceases. |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 13 Aug 2013 10:06 PM |
My username hasn't reallly shifted too much.
~ Linguam latinam est optimum ~ |
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| 13 Aug 2013 10:08 PM |
Still nothing D:
I always have problems with people. But I never forget code...
It is the ONLY thing I never forget.
Strange, huh? |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 10:10 PM |
| I do, unless I can apply it to Lua. D: |
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| 13 Aug 2013 10:16 PM |
http://blog.roblox.com/2013/08/you-can-now-toggle-outlines/
TopSurface = "SmoothNoOutlines"
kthxbai |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 10:22 PM |
| ^ There's problems with that, THATS WHY I IMPLEMENTED THIS |
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| 13 Aug 2013 10:22 PM |
| ...Like what? I dont see a problem... |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 13 Aug 2013 10:24 PM |
Note how it doesn't allow for edge specific outlines.
~ Linguam latinam est optimum ~ |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 10:25 PM |
| Like you can't control outlines at the edge level and it's impossible to do the example I did in my code in Roblox's system |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 13 Aug 2013 10:27 PM |
| k. post solution when you figure it out |
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