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| 04 Nov 2007 02:53 PM |
| I was wondering if this is possable to be made into a script like I get killed by a sword or rocket instead of normaly dieing were you split apart, but instead my parts get insinorated.If theres a script for it let me know |
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inferior
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| Joined: 14 Aug 2007 |
| Total Posts: 119 |
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| 04 Nov 2007 03:00 PM |
| Its like umm if you get anaminues factory and take out the incenorator it dissolves bricks and everything that touches it |
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Scoot123
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| Joined: 05 Jul 2007 |
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cmn65
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| Joined: 07 May 2011 |
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| 11 Aug 2013 06:36 PM |
while true do local wname = script.Parent.Parent.Name --Locates name of the player for workspace use! if game.Workspace:FindFirstChild(wname).Humanoid.Health == 0 then local c = game.Workspace:FindFirstChild(wname):GetChildren() for i = 1, c[i] do if c[i].ClassName == "Part" then c[i].Anchored = true c[i].Transparency = Transparency - 0.1 end end end wait(0.001) --Run a check every .001 seconds... end
Place this is StarterGear for the players...
I kinda just whipped this up when I read your post, hopefully it will help you!
~CMn65 Gui maker and scripter. |
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cmn65
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| Joined: 07 May 2011 |
| Total Posts: 84 |
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| 11 Aug 2013 06:38 PM |
Also, it will make the players limbs turn invisible by decreasing the Transparency level. by 0.1...
May not work, If it does it instantly then try adding some wait's - wait(.1) - |
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Hibobb
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| Joined: 18 Apr 2010 |
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| 11 Aug 2013 06:41 PM |
You could also simply remove the hit.
hit.BrickColor = Brickcolor.new("Black") for i = 1,10 do hit.Transparency = i/10 end hit:Remove()
And I think you are thinking of incinerate. |
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cmn65
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| Joined: 07 May 2011 |
| Total Posts: 84 |
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| 11 Aug 2013 06:54 PM |
| How am I spamming? e.e I posted TWICE One with the script and another just to clarify it will work and to help with trouble shooting... |
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| 11 Aug 2013 06:55 PM |
Ona thread from 2007.
That's spam. |
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Hibobb
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| Joined: 18 Apr 2010 |
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| 11 Aug 2013 07:37 PM |
| How did you even find this thread? |
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| 11 Aug 2013 08:06 PM |
| Lerl Didn`t even notice till it was pointed out... |
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Hibobb
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| Joined: 18 Apr 2010 |
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| 12 Aug 2013 04:26 PM |
| Me neither, but still, my question remains |
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breuning
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lordrambo
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| 12 Aug 2013 04:43 PM |
local c = game.Workspace:FindFirstChild(wname):GetChildren() for i = 1, c[i] do
Are you sure it shouldn't be for i = 1, #c do c[i] --for the children |
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