nightdumo
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| Joined: 01 Oct 2011 |
| Total Posts: 18460 |
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| 12 Aug 2013 08:27 AM |
Such as you walk on it and it starts moving, or it can just be moving all the time
can you help? |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 12 Aug 2013 08:28 AM |
Why not try... MOVABLE (not movable) BINDABLE COWS!!!!! http://www.roblox.com/Bindable-Cow-item?id=126185582
oh and uhhh try bodymovers |
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nightdumo
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| Joined: 01 Oct 2011 |
| Total Posts: 18460 |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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| 12 Aug 2013 08:44 AM |
I'll help you if you take the cow model
Put this in a part
lal = script.Parent db = false
lal.Touched:connect(function(hit)
check = hit.Parent:findFirstChild("Humanoid") if check and not db then db = true
for i = 1, 30 do lal.CFrame = lal.CFrame * CFrame.new(0, 0, 1) wait(1) end
wait(2)
for i = 1, 30 do lal.CFrame = lal.CFrame * CFrame.new(0, 0, -1) wait(1) end
db = false
end end) |
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nightdumo
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| Joined: 01 Oct 2011 |
| Total Posts: 18460 |
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| 12 Aug 2013 09:44 AM |
I am on an iPad.
What's in the Bindable Cows? |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 12 Aug 2013 09:45 AM |
| http://www.roblox.com/Bindable-Cow-item?id=126185582 |
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| 12 Aug 2013 09:46 AM |
I said i am on an iPad.
What is it? |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 12 Aug 2013 09:46 AM |
It's a cow made with bindable stuff it goes moo :3 |
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| 12 Aug 2013 09:48 AM |
| Make it a Bindable chicken that goes moo. |
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blocco
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| Joined: 14 Aug 2008 |
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| 12 Aug 2013 10:28 AM |
for i = 1, 50 do wait() script.Parent.CFrame = CFrame.new(i,0,0) end
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nightdumo
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| Joined: 01 Oct 2011 |
| Total Posts: 18460 |
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