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| 10 Aug 2013 10:47 PM |
| Workspace.Base.Color = Color3.new("Bright Blue") Why? |
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| 10 Aug 2013 10:50 PM |
First problem: You are using Color3. That means you should be using three number values out of one representing the red, blue, and green aspect of the color. Instead, you are using a string.
Second problem: Bright Blue is not a color. However, Bright blue is. The difference is the capital in the second word. Try this:
Workspace.Base.BrickColor = BrickColor.new("Bright blue")
Wiki Profile: http://wiki.roblox.com/index.php/User:Nelson |
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| 10 Aug 2013 10:56 PM |
| You also forgot to point out "Base.Color" |
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| 10 Aug 2013 10:59 PM |
Naw, Base.Color works fine (assuming you're using Color3, which he was). game.Workspace.BasePlate.Color = Color3.new(1, 0, 1)
Wiki Profile: http://wiki.roblox.com/index.php/User:Nelson |
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| 10 Aug 2013 11:01 PM |
| Ohh cool, I learned something. Still never going to use Color3 though. |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 10 Aug 2013 11:06 PM |
| Yeah, don't use Color3 with a block. In fact, don't use BrickColor either. Use a mini brick FileMesh (http://www.roblox.com/Mesh-Mini-Brick-item?id=9856898), set its scale to twice whatever size you want, add a completely white texture, and edit the VertexColor (Vector3 for some reason). Voila! Perfect Color3 values on parts :3 |
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| 10 Aug 2013 11:10 PM |
@MHebes I've been trying to do that for so long... THANK YOU
Wiki Profile: http://wiki.roblox.com/index.php/User:Nelson |
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