enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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| 10 Aug 2013 05:17 PM |
| If you would like to get your Roblox Plugins published on a safe to use fansite please post below i'd love to add your plugins to my database. Note: You do receive all credit for the plugin. You will also be able to update it freely. |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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kingmatt2
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| Joined: 20 Aug 2011 |
| Total Posts: 6494 |
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| 10 Aug 2013 05:28 PM |
| I dont like the idea of noobs messing around with computer files. It would be alot easyier if we just click upload plugin And unload image and get it over with. |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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| 10 Aug 2013 06:33 PM |
| You do upload it to studio once you download a plugin. |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 10 Aug 2013 10:25 PM |
> I dont like the idea of noobs messing around with computer files. It would be alot easyier if we just click upload plugin And unload image and get it over with.
All you have to do to put a plugin into studio is open the folder and drag the plugin inside... How is that in any way difficult? |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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MHebes
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| Joined: 04 Jan 2013 |
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enyahs7
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| Joined: 25 Apr 2008 |
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| 10 Aug 2013 10:55 PM |
| I think this would belong more in the Scripters forum but I made a simple plugin :o it makes a brick but it's better because it's size is 1x1x1 and it's anchored. |
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enyahs7
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| Joined: 25 Apr 2008 |
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| 10 Aug 2013 11:00 PM |
| I guess that's cool :P Some people have pretty complicated ones though |
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| 10 Aug 2013 11:01 PM |
| Yeah I might make a Gui and make the brick be chosen from size, position, and formfactor easier than doing Instance.new("Part", game.Workspace) den doing all this properties editing stuff. Oh and did you on an EST? |
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enyahs7
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| Joined: 25 Apr 2008 |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 10 Aug 2013 11:08 PM |
@expressmyself I did the same thing :D It's amazing how handy a little brick is. For those interested in the code:
local self = PluginManager():CreatePlugin() local toolbar = self:CreateToolbar("Plugin") local addPartButton = toolbar:CreateButton("","Add Part","brick_add") -- the image is brick_add from famfamfam's icon set. addPartButton.Click:connect(function() local camera = Workspace.CurrentCamera local part = Instance.new("Part") part.Anchored = true part.TopSurface,part.BottomSurface = 0,0 part.formFactor = "Custom" part.Size = Vector3.new(2,2,2) local _,pos = Workspace:FindPartOnRay(Ray.new(camera.CoordinateFrame.p,camera.CoordinateFrame.lookVector.unit*10),nil) part.Parent = Workspace part.CFrame = CFrame.new(pos) end) |
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| 10 Aug 2013 11:09 PM |
| Are you serious!? back to the drawing board... |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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