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| 10 Aug 2013 01:36 PM |
| ,Make sure the games released weren't buggy, glitchy, or totally unplayable. Nowadays, devs release unfinished games and just release patches every now and then. |
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4luckykid
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| Joined: 13 Sep 2008 |
| Total Posts: 8967 |
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| 10 Aug 2013 01:37 PM |
i wish devs will take the time to make something new...
ahemcodahem
i remember remember too.
i swear this is my last post. |
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| 10 Aug 2013 01:38 PM |
| Yah, they took their time. |
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| 10 Aug 2013 01:44 PM |
,Make sure the games released weren't buggy, glitchy, or totally unplayable. Nowadays, devs release unfinished games and just release patches every now and then.
Bwhahhah. No. Kid. You have no idea what you are talking about. Games have always been buggy. If anything things have improved. Ever play Daggerfall? That game will punish you for even trying to play it. |
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| 10 Aug 2013 01:48 PM |
| That's because Bethesda is a terrible game developer. Interplay made Fallout games better than Bethesda. |
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| 10 Aug 2013 01:48 PM |
| Also, there are less glitches in those old games than the new ones. |
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| 10 Aug 2013 01:49 PM |
Interplay made Fallout games better than Bethesda.
That's debatable. Very debatable. But regardless Bethesda still saved the series. Fallout would be dead without them. |
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| 10 Aug 2013 01:49 PM |
| Mage is pissed now...You shouldn't have said bethesda is bad. |
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| 10 Aug 2013 01:50 PM |
Also, there are less glitches in those old games than the new ones.
Some games do have more glitches. But that's because games are becoming more and more advanced. Fixing the glitches is also becoming harder to do. |
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| 10 Aug 2013 01:50 PM |
| Bethesda has terrible voice acting. |
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| 10 Aug 2013 01:52 PM |
| I think Liam Neeson was the only good voice actor in Fallout 3. Everyone else sounded similar or identical. In fact, that bald guy who sells guns in Rivet City has the same exact voice as the black guard in Rivet City. So when they make conversation, it feels like they're talking to themselves. |
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| 10 Aug 2013 01:52 PM |
Bethesda has terrible voice acting.
That's entirely irrelevant and once again very debatable. |
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miller476
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| Joined: 08 Sep 2010 |
| Total Posts: 9252 |
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| 10 Aug 2013 01:52 PM |
What, bethesda isn't bad. Bethesda saved fallout, in a few ways. |
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| 10 Aug 2013 01:53 PM |
I think Liam Neeson was the only good voice actor in Fallout 3. Everyone else sounded similar or identical. In fact, that bald guy who sells guns in Rivet City has the same exact voice as the black guard in Rivet City. So when they make conversation, it feels like they're talking to themselves.
Want to know why? Because everybody in the game is voice acted. Unlike Fallout which is 99% text. They can't hire different actors for every single minor role. All the money would be spent on the voice acting. |
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| 10 Aug 2013 01:54 PM |
| I'm saying that Bethesda needs to have better game quality and details. They gave many guns generic names, like 10mm sub machine gun or .44 magnum instead of using actual gun names like AK-112 or Colt Rangemaster .223 Rifle. |
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| 10 Aug 2013 01:55 PM |
They can't hire different actors for every single minor role. All the money would be spent on the voice acting. x2
http://www.youtube.com/watch?v=4NQY_SxDsWA |
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| 10 Aug 2013 01:55 PM |
"Want to know why? Because everybody in the game is voice acted. Unlike Fallout which is 99% text. They can't hire different actors for every single minor role. All the money would be spent on the voice acting."
They should've done the voice acting like in GTA 4, where most characters get unique voice actors. The credits for GTA 4 are at least 19 minutes long, because of how many voice actors they used. |
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| 10 Aug 2013 01:56 PM |
They gave many guns generic names, like 10mm sub machine gun or .44 magnum instead of using actual gun names like AK-112 or Colt Rangemaster .223 Rifl
Because it's a fictional world. Of course the guns have different names. |
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| 10 Aug 2013 01:57 PM |
| It's the little details that make the game good. Fallout 1 and Fallout 2 had tons of lore in them. They explained the details and stuff. I think Bethesda fixed that in Skyrim, though. Skyrim had many books. It was good. |
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miller476
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| Joined: 08 Sep 2010 |
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| 10 Aug 2013 01:58 PM |
| They don't have the same ammount of money as rockstar. |
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| 10 Aug 2013 01:59 PM |
| I thought Bethesda hit the jackpot when they released Oblivion? |
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| 10 Aug 2013 02:00 PM |
I think Bethesda fixed that in Skyrim, though. Skyrim had many books. It was good.
Expect every single Elder scrolls game barring Arena has had a large number of books and lore? |
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| 10 Aug 2013 02:01 PM |
| Well, yah, they did have books, but it is hard to determine the specific setting of the Elder Scrolls back then because it was all generated terrain like Minecraft. |
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miller476
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| Joined: 08 Sep 2010 |
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| 10 Aug 2013 02:02 PM |
| Still, still don't have the ammount required to get the voice acting that gta 4 had. |
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| 10 Aug 2013 02:03 PM |
| Bethesda also changed a lot of things from the original Fallouts. The most major inconsistency is that there is a huge number of jet somehow on the East Coast. |
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