Oliver00
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| Joined: 20 Feb 2009 |
| Total Posts: 38 |
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| 09 Aug 2013 11:50 PM |
| So in my game if you have a roblox 2.0 body (not the original square one). Whenever you walk half your body goes through the floor. Sometimes it can even glitch through the walls. How do I prevent that from happening? |
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| 10 Aug 2013 03:36 AM |
No way to do that except rebuild your place with stamper bl0x or make individual blocks (divide it) |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 10 Aug 2013 03:39 AM |
| The 2.0 body shouldn't have any effect at all on anything. It's just a glorified FileMesh, which only changes things in the rendering, not physics. |
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etus
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| Joined: 03 Jun 2013 |
| Total Posts: 200 |
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| 10 Aug 2013 05:43 AM |
Are your bricks too thin?
- Thoca Innovator | Developer | Graphic Designer |
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tahu157
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| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
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| 10 Aug 2013 08:49 AM |
| Are people FPS throttling? |
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Oliver00
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| Joined: 20 Feb 2009 |
| Total Posts: 38 |
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| 10 Aug 2013 04:07 PM |
@etus It couldn't be because they're too thin because it only happens with the roblox 2.0 bodies. |
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tahu157
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| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
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| 10 Aug 2013 04:22 PM |
| Like MHebes said, the 2.0 Bodies are just meshes. People with 2.0 bodies are still made of blocks like 1.0, but the have a mesh inside them - they're not actually inside the parts, but for the sake of argument we'll say they are - like a gear Item or Hat. That said, the fact that they are using 2.0 bodies shouldn't be the reason they are falling through the floor. |
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Oliver00
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| Joined: 20 Feb 2009 |
| Total Posts: 38 |
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| 10 Aug 2013 04:33 PM |
| Then how come when I walk on the floor I don't go through it. Only the 2.0 bodies go through it. |
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