Misplace
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| Joined: 17 Aug 2011 |
| Total Posts: 5556 |
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| 09 Aug 2013 09:30 PM |
Is there a way for the game to realize you are the owner, and if you aren't the person who owns it, for the place to break?
☓~MP~☓ |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 09 Aug 2013 09:31 PM |
| Yup, But that's easily deleted. Because when you load the game everything is paused. |
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| 09 Aug 2013 09:32 PM |
if Game.CreatorId == Player.userId then print'Owner' end |
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| 10 Aug 2013 03:36 AM |
| How exactly is this Anti-Exploit? |
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Misplace
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| Joined: 17 Aug 2011 |
| Total Posts: 5556 |
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| 11 Aug 2013 02:59 PM |
Sorry about the late reply. I would like to hide a script where if the owner isn't me, then the game shuts down. I'm not sure how I'd hide it. Those path giver's hints were hidden quite well. Then, if someone exploited and copied the game, it would auto-shutdown when he made it his.
☓~MP~☓ |
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