jared229
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| Joined: 21 Nov 2012 |
| Total Posts: 3936 |
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| 09 Aug 2013 01:47 PM |
Ok, So im Making A FPS Game And Its Going Well. But When You Enter The Game Instead Of Spawning In The Lobby You Spawn In the Map. i Asked Someone And they Said "Dont Put The Spawns in The Map" But Without A SpawnLocation In the Map How Are You Going To be Spawned When A ma is Chosen? See When i Enter The Game It Spawns In the Ma Instead Of The Lobby Sometimes... |
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| 09 Aug 2013 01:48 PM |
Don't Capitalize Every Word Like This Because It's Annoying.
And put the spawn in the lobby, and use a script to move the player to a Position.
I mean Venusaur...with a question mark - Add precisely 11,745 to my post count - Alt of boynedmaster |
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Absurdism
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| Joined: 18 Jul 2013 |
| Total Posts: 2568 |
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| 09 Aug 2013 01:48 PM |
| Edit the CFrame of the Torso object inside of the player to move them there upon map change. |
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drahsid5
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| Joined: 13 May 2011 |
| Total Posts: 3937 |
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jared229
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| Joined: 21 Nov 2012 |
| Total Posts: 3936 |
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| 09 Aug 2013 01:59 PM |
| Ok im still confused. So i put a script in a players Cframe that says.... |
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drahsid5
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| Joined: 13 May 2011 |
| Total Posts: 3937 |
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| 09 Aug 2013 02:07 PM |
| No no no, you use Vector3 to warp the players after the map is chosen. |
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jared229
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| Joined: 21 Nov 2012 |
| Total Posts: 3936 |
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| 09 Aug 2013 02:11 PM |
| Alright ill guess ill look vector3 On Roblox Wiki |
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drahsid5
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| Joined: 13 May 2011 |
| Total Posts: 3937 |
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