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| 30 May 2013 09:09 AM |
-Introduction-
The great land of Libban was at peace, all of the creatures roaming with only the care for their predators. That was until Man came, their were orcish, elvish, dwarven, and other creatures with the ability to communicate and thrive, had villages and beautiful cities that you cannot even begin to think of, a great elven city in the trees, with bridges connecting the huts, and below a large city with stone, marble, and tree stumps as large as a house, houses below, a dwarven city made completely of stone with a fountain made of granite with jewels dotting it. But Man came and destroyed cities, stole precious items, and created cities that may have been beautiful, but a dump compared to the ancient cities. Races that weren't human were killed on the spot by bows, swords, crossbows, or other forms of weaponry. The monks in the East tried to allow other races, but were killed, then new monks came in. The council of wizardry is deciding which side to be on, they have not chosen for years, and within the council are non-human creatures, but because they within the council no one dares kill them.
A new hope arises, the dragons have woken, the creators of life, creators of the land, more powerful than any Enchanter/Enchantress, though they are still in a sleep, already people(Non-humans) gather at an ancient mine where a dragon sleeps, an elder dragon.
Which side will you choose?
-Rules-
1)No god-modding 2)Ignore trolls(Not the creatures trolls) 3)Be serious 4)Add Libban in Other 5)Listen to me and other admins 6)Do not argue with me 7)Do not post unless I accept you 8}Obey the rules!
-Information on gems, wildlife, Classes , races you may play as, and plants-
You may choose any race from any culture's lore, but don't be any form of dragon unless you are an admin, and nothing over powered
The local wildlife is anything from myth
The local plants are things like ancient trees which ward off dark beasts, basically anything from myth
Gems are anything from mythril to glowing rocks that burn through skin.
Classes You may choose from these classes:
Mage: Casts spells and wears very light armor(Max of five spells)
Guard: (You guard your race) Has armor that can stand heavy blows, also carries weapon of choice
Assassin: Very light, has a lot of stamina, stays to shadows, wears light armor, kills for the joy of it or for gold
Rogue Someone against their race, can wear any armor and can carry any weapons
Scout Has very light armor, doesn't have very good weapons, can know one spell
Hunter Can see very far, has good stamina, is as quiet as an assassin, wears little or no armor, is very good at parkour and archery
Counsel men Is on humans side, has no weapons but has one guard, normally has armor made of gold or steel, is very rich, is loved among humans
Beserk One of strength, wears heavy armor, is very slow, carries large and heavy weapons
Archer One of skill, carries a ranged weapon, wears light armor, does not like to be seen, good at parkour, hides among shadows, makes no noise, good at creating strategies
Swordsman
Usually has two swords, light armor, noble
Knight Heavy armor, noble, always human, respects elders
-Sheet-
Name: Surname: Title:(Such as Kunt Hji Red Thirst) Gender: Age: Appearance: Personality: Disabilities: Clothing: Armor: Weapons: Items: Class:(If mage add what spell you are best at below, if not delete it) Spell: Abilities: Special Abilities:(Such as running while stabing people for short time, only one) Defense items:(Like a shield or ward) Other: |
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Monk248
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| Joined: 10 Dec 2012 |
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Monk248
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| Joined: 10 Dec 2012 |
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| 30 May 2013 08:28 PM |
| (Wanna picck up where we left off) |
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Monk248
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| 30 May 2013 08:29 PM |
| (Should we wait for Larry) |
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Monk248
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| 30 May 2013 08:34 PM |
A few guards entered. "Cap'n's got an idea" They cuffed Suzanna and told Aramir to come. |
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Monk248
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| 30 May 2013 08:38 PM |
He led you to his interrogation room, the guards had to tie Suzanna up completely due to her resistance. "Hello. I have an offer" |
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Monk248
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| 30 May 2013 08:50 PM |
| "Which is.." Aramir folded his arms. |
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Monk248
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| 30 May 2013 09:00 PM |
| "What are the conditions?" |
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| 30 May 2013 09:03 PM |
| "City rules, no exiting city aswell. You have a free room at the inn. And you must watch the wench" |
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Monk248
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| Joined: 10 Dec 2012 |
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| 30 May 2013 09:12 PM |
"You are gonna stay here, and be tortured daily. So will she."
Muffled screams of protest rose from a gagged Suzanna. |
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Monk248
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| 30 May 2013 09:14 PM |
| Aramir glanced at Suzanna looking for a sign of some sort. |
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| 30 May 2013 09:19 PM |
| She nodded and said a muffled word. One of the guards smiled. "I sai we down't let da girl go" |
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Monk248
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| 30 May 2013 09:21 PM |
| Aramir glared at the guard then said "I agree to your deal" |
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| 30 May 2013 09:36 PM |
The guard who made the question asked the head guard "Can I dew it wun more tiam baws?"
Suzanna began to scream and thrash from the question.
"NO!" He screamed at the guard.
"Deal Aramir...carry Suzanna out to the inn" |
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Monk248
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| 30 May 2013 09:47 PM |
| The innkeep showed him the best room. "F-free by the guards command" |
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Monk248
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| 30 May 2013 09:53 PM |
| Aramir glanced at the man then walked in |
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| 30 May 2013 09:56 PM |
| Suzanna, still gagged and tied up, gave Aramir dog eyes. |
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