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Re: Will this crash my studio?
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| 06 Aug 2013 04:52 PM |
I need to know if this is gonig to crash my studio before I run it. I have too much stuff and I can't possibly save it all without forgetting to save something and losing it. Yes it's long, I'd make it shorter if I knew how...
script.Moving.Changed:connect(function() if script.Moving.Value == true then repeat until script.Moving.Value == false T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.4, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.4, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.4, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.4, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.4, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.4, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.4, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.4, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end end) |
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| 06 Aug 2013 04:54 PM |
Yeah it's my first attempt at an animation. I was able to figure out how to manipulate C0, so I went through pose by pose and recorded each pose into notepad, and then placed them all here.
Will this function crash my studio, though?
And is there a way to shorten it? |
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lupine
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| Joined: 24 Jun 2008 |
| Total Posts: 3561 |
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| 06 Aug 2013 05:00 PM |
I'm too scared! :'(
If it crashes I lose everything I've worked on.. There's so much I can't save it all. I really put myself in quite the pickle... mmm.. pickle... |
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| 06 Aug 2013 05:00 PM |
| the only way i can find a warp to shorten is turning some things into variables... |
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| 06 Aug 2013 05:00 PM |
| also just open a new project and test . but save your other game before you do this. |
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| 06 Aug 2013 05:01 PM |
| I already created variables to name the welds, that's what those weird names are. |
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| 06 Aug 2013 05:01 PM |
| Good point... o.o Why didn't I think of that.. That's my thing... I solve puzzles... Why didn't I think of that... |
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| 06 Aug 2013 05:02 PM |
| oh well its just i didnt see you make them variables. |
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Shokwav
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| Joined: 16 Aug 2008 |
| Total Posts: 9263 |
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| 06 Aug 2013 05:03 PM |
| You know roblox autosaves? |
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| 06 Aug 2013 05:04 PM |
Well, it didn't crash, but the Running connection for humanoid doesn't seem to wanna respond.. :/
script.Parent.Humanoid.Running:connect(function(Spd) if Spd > 0 then script.Moving.Value = true else script.Moving.Value = false end end)
The value doesn't change at all. |
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| 06 Aug 2013 05:04 PM |
Here it's the whole thing so far.
T2RH = script.Parent.Torso.T2RH T2LH = script.Parent.Torso.T2LH T2RS = script.Parent.Torso.T2RS T2LS = script.Parent.Torso.T2LS RT2RK = script.Parent.RThigh.RT2RK LT2LK = script.Parent.LThigh.LT2LK RUA2RE = script.Parent.RUpperArm.RUA2RE LUA2LE = script.Parent.LUpperArm.LUA2LE
------------------------------------------ script.Parent.Humanoid.Running:connect(function(Spd) if Spd > 0 then script.Moving.Value = true else script.Moving.Value = false end end)
script.Moving.Changed:connect(function() if script.Moving.Value == false then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end end)
--[[script.Moving.Changed:connect(function() if script.Moving.Value == true then repeat until script.Moving.Value == false T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.4, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.4, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.4, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.4, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(-0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.4, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.4, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.4, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.4, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.3, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.3, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.3, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.3, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.2, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.2, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.2, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.2, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0.1, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(-0.1, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0.1, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(-0.1, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end wait() if script.Moving.Value == true then T2RH.C0 = CFrame.new(1, -2, 0) * CFrame.Angles(0, 0, 0) T2LH.C0 = CFrame.new(-1, -2, 0) * CFrame.Angles(0, 0, 0) RT2RK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) LT2LK.C0 = CFrame.new(0, -1.55, 0) * CFrame.Angles(0, 0, 0) T2RS.C0 = CFrame.new(2.75, 1, 0) * CFrame.Angles(0, 0, 0) T2LS.C0 = CFrame.new(-2.75, 1, 0) * CFrame.Angles(0, 0, 0) RUA2RE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) LUA2LE.C0 = CFrame.new(0, -1.25, 0) * CFrame.Angles(0.2, 0, 0) end end)]] |
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| 06 Aug 2013 05:06 PM |
| i never knew lua used brackets... |
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| 06 Aug 2013 05:10 PM |
| I put them there to turn the entire function into a comment so I could test the Moving value first. I didn' wanna risk crashing until I was absolutely ready. |
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