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Re: Freemodeled games shouldn't have paid access

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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 07:57 AM
How are they good enough to be PAID for if they're not that good? If the owner didn't make the game themselves, it's not nearly worth paying for.
So if a game has more than 8 freemodels, it can't have paid access.
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sassle12 is not online. sassle12
Joined: 26 Sep 2009
Total Posts: 2382
05 Aug 2013 08:01 AM
No.
What if a person uses a free decal. What happens if someone is working with someone else on a game and they use free models to let 1 design 1 implement?

You don't think it's good enough? Don't pay to play. That simple.
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:02 AM
I don't pay, but it's rediculous.
And I said nothing about Decals, since I use tons of them myself.
Also, I clearly said, if it has more than EIGHT freemodels.
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Malconer is not online. Malconer
Joined: 19 Feb 2009
Total Posts: 1296
05 Aug 2013 08:04 AM
I insert models from friends to collaborate a lot, i usually end up inserting about 10 of them per day, although i don't do paid access i do plan to. No support.
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sassle12 is not online. sassle12
Joined: 26 Sep 2009
Total Posts: 2382
05 Aug 2013 08:05 AM
How many free models do you have in your game?
How many free models have you opened in your game and then deleted. THERE IS NO POINT TO THIS.
As you said. You don't pay, so it won't be on the front page, unless it is worth paying for and the free models don't matter.

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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:07 AM
Having paid access is an OPTION, git. Not a forced setting.
You're acting like I said freemodeled games should be deleted.
And guy above sassle, what if the limit were raised to 12? :s
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V85 is not online. V85
Joined: 16 Nov 2008
Total Posts: 823
05 Aug 2013 08:07 AM
I use free models because I'm bad at scripting so no support
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Fattycat17 is not online. Fattycat17
Joined: 26 Jun 2011
Total Posts: 1527
05 Aug 2013 08:08 AM
No support
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:08 AM
I only said models, not scripts...
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:09 AM
@Fatty
Provide me with a reason why.
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Malconer is not online. Malconer
Joined: 19 Feb 2009
Total Posts: 1296
05 Aug 2013 08:09 AM
I figured you'd say the limit is raised, i do believe i said per day, anyways this is still pointless, sometimes people make decent games with free models, take a look at Alex645ca, he made some decent games out of free models, does he not deserve to make paid access?
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:10 AM
Does he HAVE paid access? -.-
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Fattycat17 is not online. Fattycat17
Joined: 26 Jun 2011
Total Posts: 1527
05 Aug 2013 08:12 AM
People use free models to create games, the whole reason roblox made paid access so people can give players limited access to a game.

Also so many flaws to this idea, how do you expect roblox to figure out if something is free modeled? And please stop with the "put a copyright on the script/model!11!!" roblox studio as a whole is all on client, therefore easily exploitable.

and No support

There happy?
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:12 AM
No, if you don't support it, get out, I only want suggestions that tell me a good reason why they don't that's valid to what I typed.
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Malconer is not online. Malconer
Joined: 19 Feb 2009
Total Posts: 1296
05 Aug 2013 08:13 AM
No but his next game he might add it, he's working on a big war game using edited free models, and detecting the edited free models before you suggest it will not work. Why? i could go and change a subtle detail nobody would notice, but the game would. This idea is pointless, at least give some decent reasons to support, i am done posting here.
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:14 AM
Good, your complaining was making me sick.
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ColorfulBrendon is not online. ColorfulBrendon
Joined: 28 Jul 2010
Total Posts: 23556
05 Aug 2013 08:21 AM
"I only said models not scripts"

And how do you get to insert a script? By inserting a free model.

You have to think about how it can be added.
This isn't programmable.
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guvonCP is not online. guvonCP
Joined: 15 Sep 2011
Total Posts: 14413
05 Aug 2013 08:21 AM
What if that free model is a creation on the guy/girl's alt/main.

#theyrenumbersigns
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:23 AM
Easy, paste it into another game, copy the script, paste it onto your game.
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:26 AM
It's the same people not supporting my ideas every time.
I smell a conspiracy...
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simleader1 is not online. simleader1
Joined: 24 Nov 2012
Total Posts: 1244
05 Aug 2013 08:41 AM
Scripts not made by you ARE models. Like kohls admin commands. -_- No support.
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marcopolo444 is not online. marcopolo444
Joined: 02 May 2010
Total Posts: 5114
05 Aug 2013 08:43 AM
scripts literally are models. there isn't a way to tell the difference.
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guvonCP is not online. guvonCP
Joined: 15 Sep 2011
Total Posts: 14413
05 Aug 2013 08:45 AM
Yes marco, scripts are a kind of model. You can upload them as a free model.

#theyrenumbersigns
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GoblarkGobral is not online. GoblarkGobral
Joined: 15 Dec 2012
Total Posts: 4324
05 Aug 2013 08:45 AM
Again, paid access is an option.
Other than that, you're ignoring what I said.
"Copying the script and pasting it into your game."
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ColorfulBrendon is not online. ColorfulBrendon
Joined: 28 Jul 2010
Total Posts: 23556
05 Aug 2013 08:45 AM
November of 2008, Person299 created the brilliant idea of creating "admin" ingames, where chatting a string of words will cause effects among users. That inspired Kohltastrophe and many others to work with administrative ingame powers.

Limiting models not made by you limits scripts, as me and simleader1 mentioned earlier (I'm restarting this because I feel like it.)
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