Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:02 AM |
This is a theory. It wont work like a Hopper Bin/Tool where it can detect who clicked it, but this will let only a certain person click it. The theory:
The ClickDetector MaxActivatonDistance is 0. The script in the ClickDetector will keep checking the players. If the certain player which is marked in the script or a value is within X studs, then make the MaxActivationDistance be the distance from where they are to the part, or make it be X studs. This means that when the person is within X studs, it can be clicked, but when they go away, the script checks they have gone and then set the MaxActivationDistance to 0.
I'm about to test this, if it works, I'll make it public. |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:19 AM |
| Yays! It works. I'm about to publish it. |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:20 AM |
| Good because this can greatly help with a map i'm going to build. So keep up the good work! |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:23 AM |
Yw. Any requests for other things to go in your map? I made this for a map I'm making, I'm not telling you what it is, but here is a hint: It is fully customizable. |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:27 AM |
| Well any idea how to make the click detector only work for one team? |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:28 AM |
| I'll try, expect it in under 10 mins. |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:32 AM |
| It's finished and uploaded, read description for instructions. |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:34 AM |
| Thanks i should be able to make a very interesting map now. |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:36 AM |
| Yw, do I get paied? or just credit in the description? |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:37 AM |
| Depends what you would prefer either way it works out for me... |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:38 AM |
| How many tix you got? I'm 945 away from Golden Teapot, but becuase ROBLOX gets some, It would be about 1200. |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:39 AM |
| Well been getting alot so i have over 1375..... |
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| 24 May 2008 11:40 AM |
| I will trade 1300 if you fix my bot script ! |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 11:41 AM |
@ DOOM: How many would you give? @ Valitini: Whats the script? What breaks? |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 11:44 AM |
| Well maybe 350 tickets because i still need some tickets maybe 500..... |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 12:13 PM |
| Just tell me how many and I'll change my trade shirt price. Btw, what is the place you are making? |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 12:18 PM |
| Well it's a play ground of destruction which you set up bombs near buildings in a city and then at your team base a click detector appear and then Boom! goes the building and the idea is to destroy more building than the other team within 5 minutes also the other team can disable or get rid of your bombs before they go off... |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 12:19 PM |
| Also the amount of tickets i'll give is 550. |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 12:27 PM |
Sounds like Counter Strike. Here is my shirt for you to buy: http://www.roblox.com/Item.aspx?ID=1851455&UserAssetID=2694104 |
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DOOMKING
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| Joined: 27 Dec 2007 |
| Total Posts: 9516 |
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| 24 May 2008 12:33 PM |
| I bought it.... Now to build my Playground of Destruction map! |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 24 May 2008 02:53 PM |
Bumping Teapot!
(I just got the Golden Teapot and the double post filter wont let me say bump). |
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YoTroll
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| Joined: 11 Jul 2011 |
| Total Posts: 29675 |
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Vector2D
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| Joined: 11 May 2013 |
| Total Posts: 195 |
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| 03 Aug 2013 03:04 PM |
script.Parent.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if (mouse.target and mouse.target:FindFirstChild('StringValue')) then if (mouse.target.StringValue == game:GetService('Players')['LocalPlayer'].Name) then -- stuff elseif (game:GetService('Teams'):FindFirstChild(mouse.target.StringValue.Value) and game:GetService('Players')['LocalPlayer'].TeamColor == game:GetService('Teams'):FindFirstChild(mouse.target.StringValue.Value.TeamColor) then -- stuff end; end; end); end); |
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| 03 Aug 2013 03:36 PM |
Dr,
Y ca't u just check the name of the Person who clicked (Which is what a ClickDetector returns)? If right person; horay!
Or Just put a Local Click Detector in each-player-allowed-tp-click's Camera.
Either way. |
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Vector2D
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| Joined: 11 May 2013 |
| Total Posts: 195 |
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| 03 Aug 2013 03:38 PM |
@BJC Everything has to be complicated, that is why. Why can't you use *proper* English? |
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