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| 03 Aug 2013 10:59 AM |
The spawns spawn us 50ft in the air, there is nothing around them. They act fine in other places, capturable ones included.
I moved the entire base up to compensate, thinking it was that, but we still spawn above it. Like I said, nothing covers the spawns to make them do this. I just dont understand. |
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| 03 Aug 2013 10:59 AM |
i'll fix it
Workout routine: raise your dongers ヽ༼ຈل͜ຈ༽ノ flex your dongers ᕦ༼ຈل͜ຈ༽ᕤ |
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| 03 Aug 2013 11:00 AM |
ill help
Add 1756 posts to my post count ~DA |
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| 03 Aug 2013 11:00 AM |
Feel free to go investigate, contact me on skyp or here
TheWhitecleaver is my skyp |
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| 03 Aug 2013 11:01 AM |
| Did you use a free model spawn or an official ROBLOX spawn? |
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icey567
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| Joined: 08 Jul 2009 |
| Total Posts: 304 |
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| 03 Aug 2013 11:02 AM |
Really easy to fix... >Kori< |
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| 03 Aug 2013 11:02 AM |
| Just a little exaggeration, it's more like 50 studs. |
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| 03 Aug 2013 11:03 AM |
| Official Spawn, Im thinking it could be the team sorter script |
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| 03 Aug 2013 11:07 AM |
accept me on skypppee
[VS: Private]{RAID: LT} 007cody625 |
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Maic1
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| Joined: 06 Nov 2011 |
| Total Posts: 1096 |
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| 03 Aug 2013 11:07 AM |
ME
{:/-=King Maic1=-\:} Join the Country of Norway |
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| 03 Aug 2013 11:12 AM |
Come to Archangel and spot the problem then, dont ask for permission .-. First to fix gets paid.
game.Players.PlayerAdded:connect(function(New) if New:IsInGroup(10880) then New.TeamColor = BrickColor.new("Bright red") elseif New:IsInGroup(1) then New.TeamColor = BrickColor.new("Institutional white") else return end end)
Thats the team sorter |
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