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| 01 Aug 2013 05:54 PM |
Is it even possible to control the weight of a hat? My game is based on big hats, but the hats seem to push the user into the floor.
Any ideas how I could fix this?
Thank you, |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 01 Aug 2013 05:55 PM |
make the bricksize tiny and just scale the mesh ya ya
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| 01 Aug 2013 05:57 PM |
There is the no mesh. The hat is the block. |
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| 01 Aug 2013 06:08 PM |
something to do with bodyforce and part:GetMass()
Force.force = Vector3.new(0, part:GetMass() * (someNumber), 0) |
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| 02 Aug 2013 06:15 AM |
Yeah it's okay, I came up with something.
Thanks anyways. |
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