Jman88s
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| Joined: 11 Dec 2011 |
| Total Posts: 19445 |
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| 01 Aug 2013 06:22 PM |
| Support, and if this isn't clear enough, this is suggesting the ability to select and move, or copy pieces of terrain |
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| 01 Aug 2013 06:23 PM |
Not So simple, I have no idea what you mean.
Support this!! http://www.roblox.com/Forum/ShowPost.aspx?PostID=92030679 |
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trajing
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| Joined: 07 Oct 2012 |
| Total Posts: 602 |
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| 01 Aug 2013 06:24 PM |
Not simple... Can he read? Support. |
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pudinrox
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| Joined: 30 May 2010 |
| Total Posts: 2358 |
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| 01 Aug 2013 06:25 PM |
Dear Jman88s, We are sorry that you don't appreciate the moderators work here at ROBLOX, They are busy each, and moving terrain will not be possible. ROBLOX Looks forward to reality, meaning it shares the same physics as real life if possible. In real life, if you are on a moutain, you could not be able to move it. It's terrain, when it's created it will be there forever. (If you are talking about high scalability) Regards, Pudinrox |
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| 01 Aug 2013 06:27 PM |
Mod Wannabe
Support this!! http://www.roblox.com/Forum/ShowPost.aspx?PostID=92030679 |
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Jman88s
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| Joined: 11 Dec 2011 |
| Total Posts: 19445 |
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| 01 Aug 2013 06:29 PM |
@pudin
Just to let you know, you're not a moderator, so don't act like one.
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| 01 Aug 2013 06:32 PM |
That's what I said
Mod Wannabe
Support this!! http://www.roblox.com/Forum/ShowPost.aspx?PostID=92030679 |
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| 01 Aug 2013 08:57 PM |
You can script this
Go to Erik.Cassel's game of life |
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| 02 Aug 2013 04:05 PM |
| Not what he means, like being able to select buildings made of terrain, and move, or copy them |
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Tccool
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| Joined: 27 Nov 2011 |
| Total Posts: 13867 |
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| 02 Aug 2013 04:08 PM |
Great idea, like say you have a PBS, and you make a building and you want to move it into a less dense area, therefore, reducing hassle and increasing efficency, oh, and this should be a PBS-Owner only feature.
Follow me on Twitter: @Tccool_RBLX https://www.youtube.com/watch?v=YPQrE_nou1I i like cats meow |
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| 02 Aug 2013 04:15 PM |
| That's not how terrain works... |
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1Riblock1
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| Joined: 02 May 2011 |
| Total Posts: 4771 |
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| 02 Aug 2013 04:38 PM |
Pudin, stop with the delusions, this is a game and he is suggesting something, don't Sheb people. Terrain is made with voxels. There is data assigned to each block, or axis intersection. Read about voxels. |
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| 05 Aug 2013 11:09 AM |
| spam spam spam spam spam spam spam spam spam spam spam spam spam spam sandwich spam sandwich spam sandwitch spam sandwich |
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| 05 Aug 2013 11:42 AM |
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guvonCP
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| Joined: 15 Sep 2011 |
| Total Posts: 14413 |
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| 05 Aug 2013 11:50 AM |
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| 05 Aug 2013 12:01 PM |
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NVianney
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| Joined: 24 Mar 2012 |
| Total Posts: 173 |
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| 05 Aug 2013 12:04 PM |
| Shut up TheEvilDoofenshmirtz. Every post I open, I only see you spam. Get a life. |
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| 05 Aug 2013 12:13 PM |
Unfortunately this is impossible since Terrain is 1 object therefore you can't move a certain cell, you can only make an illusion of it doing that.
I would support, but it would destroy the whole point of terrain.
So, No support. |
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