stefi51
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| Joined: 28 Feb 2010 |
| Total Posts: 1105 |
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| 01 Aug 2013 03:16 PM |
I need this script to loop in sync through everyone, but when a player dies, the script just regens and starts over again. I don't want this to happen. I want it to be in sync with everyone at all times. Help?
ART = script.Parent SPL = script.Parent.Parent.Parent.Splash.Frame
while wait(5) do
ART.Visible=true wait(5)
ART.Visible=false
SPL.Visible=true
wait(25)
SPL.Visible=false
end |
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| 01 Aug 2013 03:19 PM |
| just make 1 script under workspace change all of them. |
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stefi51
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| Joined: 28 Feb 2010 |
| Total Posts: 1105 |
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| 01 Aug 2013 03:29 PM |
| I still don't know how to make it in sync with all the players |
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| 01 Aug 2013 03:37 PM |
just change Something.Something to how to locate the things.
while true do wait(5) for i,v in pairs(game.Players:GetPlayers()) v.Something.Something.Visible = true end wait(5) for i,v in pairs(game.Players:GetPlayers()) v.Something.Something.Visible = false v.Something.Something.Visible = true end wait(25) for i,v in pairs(game.Players:GetPlayers()) v.Something.Something.Visible = false end end
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| 01 Aug 2013 04:05 PM |
for [lolol] do _ end
is awesome
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