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| 01 Aug 2013 10:30 AM |
| Hi, I'm a software developer and I'm trying to get Roblox working on Linux. I would like to know what libraries Roblox uses, such as Ogre3D and what not. Thanks! |
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| 01 Aug 2013 10:31 AM |
| ** I already have it working on Linux, but it's very buggy. I want to get it working more fluidly, but this requires knowledge of which libraries are used. |
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| 01 Aug 2013 11:04 AM |
| You're making Roblox work on Linux? I'm curious about that. Can you make a YT video? |
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| 01 Aug 2013 11:05 AM |
| According to Wikipedia, it uses OGRE3D and ImPlicitNgine. |
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| 01 Aug 2013 11:11 AM |
Alright, but I'm wondering about Windows dependencies in particular, such as any .NET dependencies or Visual C++ dependencies? I know it needs the Visual C++ 2008 runtime, but I don't know much else. Here's what I have so far (??)
wininet - Used for Roblox Studio page & game loading Visual C++ 2008 runtime Performance Data Helper (pdh.dll?) gdiplus.dll gdi.dll Many others? |
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| 01 Aug 2013 11:16 AM |
| License info would also be nice so I can present the users with a license for legal reasons. |
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| 01 Aug 2013 11:21 AM |
| I don't know a thing about coding and scripting, but I know roblox doesn't usually run on Linux, therefore, I am curious. |
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| 01 Aug 2013 11:27 AM |
Check my main group: Roblox For All
More info there :) |
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| 01 Aug 2013 12:41 PM |
| I don't have Linux, though it does bother me that Ubuntu users on roblox are left out from playing the games. I will join, because I want to support roblox for everyone. |
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