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| 29 Jul 2013 11:21 PM |
Did roblox mention anything about ropes? https://www.youtube.com/watch?v=6WLs1_Ndv9w |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 29 Jul 2013 11:55 PM |
| improved physics is always great but there is nothing wrong with the physics engine the way it is now in my opinion, still the whole rope thing just seemed abandoned and I thought it was going to be announced at 2013 bloxcon |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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Oysi
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| Joined: 06 Jul 2009 |
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| 30 Jul 2013 12:18 AM |
| I meant whether or not roblox actually implemented it or users did it on their own. |
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| 30 Jul 2013 12:21 AM |
| No, not ropes. They're implementing ball and socket joints. |
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| 30 Jul 2013 12:30 AM |
| ok so it isn't implemented yet then. :< |
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Oysi
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| Joined: 06 Jul 2009 |
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dekkonot
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| Joined: 22 Dec 2010 |
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| 30 Jul 2013 12:39 AM |
| Parts + Custom Physics = Rope |
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Oysi
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| Joined: 06 Jul 2009 |
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NVI
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| Joined: 11 Jan 2009 |
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| 30 Jul 2013 02:49 AM |
| Parts + Glue = A crappy, buggy approximation of decent rope with a confusingly named joint type |
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Oysi
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| Joined: 06 Jul 2009 |
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| 30 Jul 2013 09:51 AM |
http://www.roblox.com/FunWithGloo-place?id=63041710
by HotThoth. But can they support a lot of players? :S |
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| 30 Jul 2013 09:56 AM |
"nothing wrong with the physics engine"
is this a joke? |
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Garnished
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| Joined: 09 Apr 2012 |
| Total Posts: 12695 |
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| 30 Jul 2013 11:33 AM |
user made ropes would be easier liddle kiddies over using them |
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