Maradar
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| Joined: 06 Mar 2012 |
| Total Posts: 4478 |
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| 28 Jul 2013 02:53 PM |
onclick="Page_ClientValidate(); if (Page_IsValid == true) { Roblox.Payment.ItemPurchasePopupPanel.open(); };" I mean, it's not like you can change true to false, right?
~Tanner L. Ghosen~ |
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| 28 Jul 2013 02:53 PM |
| That doesn't mean it will work. |
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Maradar
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| Joined: 06 Mar 2012 |
| Total Posts: 4478 |
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| 28 Jul 2013 02:54 PM |
quite the opposite. with the excessive time to take, it would finally open it.
~Tanner L. Ghosen~ |
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r7x
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| Joined: 16 Jun 2013 |
| Total Posts: 3253 |
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| 28 Jul 2013 02:54 PM |
people waste all there day on the thing with turning true to false they never got bc |
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databrain
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| Joined: 01 Jan 2013 |
| Total Posts: 3342 |
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| 28 Jul 2013 02:55 PM |
"Roblox.Payment.ItemPurchasePopupPanel.open()" is the real thing that you can't hack into.
Page_isValid is a client-side value, but it also has to validate in the "Roblox.Payment.ItemPurchasePopupPanel"
Emerson wrote an essay on that |
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tubdood33
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| Joined: 07 Feb 2009 |
| Total Posts: 1125 |
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Maradar
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| Joined: 06 Mar 2012 |
| Total Posts: 4478 |
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| 28 Jul 2013 02:58 PM |
databrain, your in atr. y u no in scripters
~Tanner L. Ghosen~ |
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databrain
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| Joined: 01 Jan 2013 |
| Total Posts: 3342 |
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| 28 Jul 2013 02:58 PM |
I'm in both, k?
Emerson wrote an essay on that |
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Maradar
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| Joined: 06 Mar 2012 |
| Total Posts: 4478 |
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