databrain
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| Joined: 01 Jan 2013 |
| Total Posts: 3342 |
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| 24 Jul 2013 10:03 PM |
When you put a texture on a wedge, on the wedged face, it stretches to fit the face.
I just noticed this. I would have to do MATH if this weren't implemented.
MATH
Emerson wrote an essay on that |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 24 Jul 2013 10:04 PM |
| ... I'm not sure you understand how texture coordinates work |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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| 24 Jul 2013 10:04 PM |
| "This isn't your diary." - Brandonhare |
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Widgeon
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| Joined: 06 Apr 2012 |
| Total Posts: 106 |
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| 24 Jul 2013 11:22 PM |
Related:
So when your in the studio and you have multiple tabs of scripts open at the top you can scroll through them when your mouse it hovering over the tabs. SO COOL |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 24 Jul 2013 11:25 PM |
| ^ yeah, and you can change the permission levels shown in the object browser by going into your settings and changing it |
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| 24 Jul 2013 11:27 PM |
| You can also rotate the camera in the 3D view by holding MB2 and dragging the mouse. |
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Shokwav
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| Joined: 16 Aug 2008 |
| Total Posts: 9263 |
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| 24 Jul 2013 11:28 PM |
| Uh, it would actually require more work to make the texture maintain its aspect ratio |
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Snoxicle
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| Joined: 17 Nov 2012 |
| Total Posts: 187 |
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| 25 Jul 2013 03:18 AM |
how come emorson write an essay on everything u post
where can I get my own personal emerson thingy |
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