liama517
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| Joined: 20 Jan 2009 |
| Total Posts: 1424 |
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| 24 Jul 2013 05:26 PM |
I only ever get back "LuaWebService error".
Online game, regular script.
Does it need to be a local script or something? |
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liama517
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| Joined: 20 Jan 2009 |
| Total Posts: 1424 |
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| 24 Jul 2013 05:29 PM |
| Also, when used in an if/then statement, it ALWAYS returns true. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 24 Jul 2013 05:32 PM |
| I don't think it does. My uniform sellers always give you the uniform even if you didn't buy it. |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 24 Jul 2013 07:53 PM |
| Run test cases; try script vs localscript |
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coplox
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| Joined: 07 Jun 2008 |
| Total Posts: 3252 |
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| 24 Jul 2013 08:09 PM |
| Roblox needs to deprecate everything and have an AssetService so we don't have three methods that tell you if someone owns something or not. |
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oxcool1
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| Joined: 05 Nov 2009 |
| Total Posts: 15444 |
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| 24 Jul 2013 08:10 PM |
| We will end up all using MarketplaceService:PlayerOwnsAsset just because it doesn't cache. |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 24 Jul 2013 08:13 PM |
| Yeah, AssetService should have been implemented right from the beginning. |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 24 Jul 2013 08:44 PM |
It doesn't work right now.
~Sorcus |
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