SN0X
|
  |
| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
|
|
| 24 Jul 2013 05:18 AM |
One of the main reasons most people don't play building games is because you build it once and you can only use it once (or, sometimes there's data persistence, but you can still only use your stuff in that game)
We should be able to save models to our computer in-game, in scripts of course, with a dialog like "Do you want to save this model to your PC?"
To prevent stealing places maybe the function could only be called server-side, and maybe only bricks could be saved...?
AW MAN THIS ISN'T WHERE I PARKED MY CAR |
|
|
| Report Abuse |
|
|
|
| 24 Jul 2013 05:41 AM |
| That suggestion for fixing stealing places wouldn't work. But, if it was used as a feature of data persistance, where only what you made can be saved. |
|
|
| Report Abuse |
|
|
SN0X
|
  |
| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
|
|
| 24 Jul 2013 05:48 AM |
yes it would ...
using .Archivable we can already set what can and cant be saved
plus most script executing exploits only run locally
and if you didn't save the scripts but only bricks, your copy of the game wouldn't work
AW MAN THIS ISN'T WHERE I PARKED MY CAR |
|
|
| Report Abuse |
|
|