NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 03:05 PM |
I need a larger sample size than 2 people.
http://www.roblox.com/FPS-Storyline-Thingy-place?id=123602366
Please just come and walk/look around and tell me if the controls are bearable. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 03:08 PM |
ohohoho
Roblox pulled that crappy inconsistency stuff again |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 22 Jul 2013 03:09 PM |
| Use WaitForChild to clear inconsistencies |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 03:11 PM |
| Not just that. More like the wrong camera being used in blobbyblob's crappy FPS script. I'm so close to tearing it down and recoding it myself. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 03:15 PM |
| Apparently, naming an object " " will work offline but not online |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 08:10 PM |
BUMP
Test is running again! |
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oxcool1
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| Joined: 05 Nov 2009 |
| Total Posts: 15444 |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 11:57 PM |
i went
sirens = annoying
cool plaic bro |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 22 Jul 2013 11:59 PM |
| They're kinda meant to be, anti-camping |
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MrNicNac
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| Joined: 29 Aug 2008 |
| Total Posts: 26567 |
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| 23 Jul 2013 12:02 AM |
| Sounds like the alien race is keeping a bunch of alien cows in the hanger bay next door. |
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| 23 Jul 2013 12:05 AM |
| 1 thing, make the force field time shorter. It feels a bit too long. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 23 Jul 2013 12:44 AM |
| Meh, the spawn locations are just there for the playtest. I'm going to do a full-blown lobby system. |
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Widgeon
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| Joined: 06 Apr 2012 |
| Total Posts: 106 |
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| 23 Jul 2013 01:02 AM |
| This should be cool if its like a group run through campaign game. I would keep the player count small though. Large groups need large spaces and more NPCs/etc. I would rather have a small group 6-12 then 30. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 23 Jul 2013 02:41 AM |
| I had some interesting ideas for 30 players, I don't think I'm going to change it. The hallways that are in right now are just a tiny part. |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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