atcop12
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| Joined: 12 Jun 2011 |
| Total Posts: 236 |
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| 21 Jul 2013 04:31 PM |
function touch() game.Workspace.base1.windowset1.window1.Transparency = 1 game.Workspace.base1.windowset1.window1.CanCollide = false end
game.Workspace.base1.windowset1.window1.Touched:connect(touch)
function touch() game.Workspace.base1.windowset2.window1.Transparency = 1 game.Workspace.base1.windowset2.window1.CanCollide = false end
game.Workspace.base1.windowset2.window1.button1.Touched:connect(touch) |
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| 21 Jul 2013 04:33 PM |
| touch gets overridden the second time it's used |
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atcop12
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| Joined: 12 Jun 2011 |
| Total Posts: 236 |
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