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| 21 Jul 2013 01:36 PM |
Hello F.E.A.R.,
Recently I was appointed the Director of Production. I realize our technology isn't currently up to par with other groups. Therefore this thread is a place to hone your suggestions for new technology advances. If you have any questions about the department you can PM myself or the Advisor of Production, LTC SleepDeprivation.
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lljamesll
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| Joined: 24 Sep 2011 |
| Total Posts: 316 |
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| 21 Jul 2013 01:38 PM |
| Can we post ideas on this forum. |
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| 21 Jul 2013 01:38 PM |
| Okay, sounds like a good idea. |
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| 21 Jul 2013 01:38 PM |
what
what happened to Director of Tech?
=[[ƑƩΛɌ 2iC]] BrianK2355: The C&G Azn Emperor of the East [JOIN Swagonators]= |
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lljamesll
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| Joined: 24 Sep 2011 |
| Total Posts: 316 |
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| 21 Jul 2013 01:38 PM |
| Oh, I read it wrong the first time, nevermind, |
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| 21 Jul 2013 01:39 PM |
More accurate G2
More reliable riotshield .-. |
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beloxy
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| Joined: 14 Aug 2010 |
| Total Posts: 2800 |
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| 21 Jul 2013 01:42 PM |
| Maybe we could design our own admin system? Another thing would be to put a storyline behind each fort. A final idea could be to put an introduction screen to each fort, kind of like RAT's Borealis base. We could include the storyline in the introduction screen. |
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beloxy
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| Joined: 14 Aug 2010 |
| Total Posts: 2800 |
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| 21 Jul 2013 01:42 PM |
| Oh yeah, remove the G2a2 at Alainor... |
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lljamesll
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| Joined: 24 Sep 2011 |
| Total Posts: 316 |
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| 21 Jul 2013 01:42 PM |
We should add different sounds on our guns, they're to quiet and light.
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| 21 Jul 2013 01:44 PM |
@Brian,
Director of Technology was essentially split up into separate departments run by separate people.
Director of Production: That would be myself, in charge of general technology production and the running of Armacham.
Director of Construction: SHADOWTHEHEDGEHOGXX, in charge of building bases for FEAR
Director of Innovation: That would be you Brian, you're in charge of Innovation, and by association Innovative Industries.
I'm also coming out with a forum soon to make all this more clear, that's why I needed to meet with you and SHADOW.
"I don't suffer from insanity, I enjoy every minute of it." |
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| 21 Jul 2013 01:44 PM |
@James
If I can only transfer my guns to Fort Alianor II ;-;
=[[ƑƩΛɌ 2iC]] BrianK2355: The C&G Azn Emperor of the East [JOIN Swagonators]= |
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| 21 Jul 2013 01:50 PM |
| Riot Shields that actually work, the current ones only make you trip and block elevators. |
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| 21 Jul 2013 01:56 PM |
| Make the jetpack not dissapear |
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| 21 Jul 2013 01:57 PM |
@phantom
I think the person who did that intended the jetpack to remove by itself after usage.
=[[ƑƩΛɌ 2iC]] BrianK2355: The C&G Azn Emperor of the East [JOIN Swagonators]= |
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| 21 Jul 2013 02:00 PM |
| Mounted weapons on the walls. |
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| 21 Jul 2013 02:09 PM |
Bring back space theme! Bring back space theme!
We always start a big project (save for Venezia and A3) but it never gets completed. |
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| 21 Jul 2013 02:22 PM |
| Guys the guns at Fort Alianor II are fine once you get used to them. It also makes to so raiders cannot sucessfully weild the guns, making our job a lot easier. Keep the Fort Alianor II guns, i've never had any problem with them. |
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ih8tskool
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| Joined: 16 Mar 2013 |
| Total Posts: 480 |
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| 21 Jul 2013 02:39 PM |
| People people, we don't need new things at the fort. :P Alianor 3 is coming our soon right? e_e |
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| 21 Jul 2013 02:47 PM |
| We should use helicopters and ships? |
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| 21 Jul 2013 03:06 PM |
We should have explosive devices at our forts like a grenade or a RPG for a exclusive division.
- F.E.A.R. Major Johnsnic333
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ZaggerII
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| Joined: 09 May 2012 |
| Total Posts: 72 |
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| 21 Jul 2013 03:14 PM |
| Bayyonets on the G2A2s or flashlight attachments. Or we could have a grapling hook for the G3A3, and a laser attachment for the KM-50. (I'm going all out on attachments here) |
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| 21 Jul 2013 03:15 PM |
| RPGSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS and BEVREAGES!!!!!!!!!!!!!!!!!!!!! plz :) |
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| 21 Jul 2013 03:16 PM |
| We need airplanes for airforec and helies for other ones |
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| 21 Jul 2013 03:23 PM |
Our current Sniper is pretty glitchy.
When you shoot to the point where it is out of ammo, and you choose to reload it, it does not work. The only way to reload it is to deselect and reselect the sniper, THEN push R.
~Harveer12121Alt
[When opportunity knocked on my door, I ran out the back thinking it was the cops.] |
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