Droben
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| Joined: 18 Nov 2012 |
| Total Posts: 54 |
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| 20 Jul 2013 10:48 PM |
NOT GOOD AT THIS.
if Player.Humanoid.function (Touch) then leaderstats.value "Flags" (+1) Handle.Vector3.mesh.Scale (0, 0, 0) wait(10) Vector3.mesh.Scale (2, 2, 2) end |
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baheeg
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| Joined: 19 Jul 2010 |
| Total Posts: 72846 |
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ZachBloxx
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| Joined: 26 Jun 2013 |
| Total Posts: 2833 |
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| 20 Jul 2013 10:53 PM |
| Are you trying to execute the code when the player touched the flag? |
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Droben
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| Joined: 18 Nov 2012 |
| Total Posts: 54 |
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| 20 Jul 2013 11:01 PM |
I dunno why but I got no output when I should've... I mean, even I can tell.
And yeah, when the player touches the flag, the code executes. |
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baheeg
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| Joined: 19 Jul 2010 |
| Total Posts: 72846 |
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baheeg
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| Joined: 19 Jul 2010 |
| Total Posts: 72846 |
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| 20 Jul 2013 11:08 PM |
| ^ That script still has six errors. |
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ZachBloxx
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| Joined: 26 Jun 2013 |
| Total Posts: 2833 |
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| 20 Jul 2013 11:10 PM |
| The second line already has an error. |
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| 21 Jul 2013 12:54 AM |
Before those who try to reply end up making more errors, (which I probably would do too...), could you please describe what your ideal End Result would be?
That'd make it useful for our syntax to be compatible with what you would wish to have accomplished.
Thanks! ~ColorfulBrendon |
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