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Re: Mathematical Impossibility [Rule-Space-Empire RP]
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| 17 Jul 2013 03:13 PM |
[Prepare for a wordwall. I guess. You can skip to the CS if you want to, but there is some rather useful information in this wordwall. Also, if this is flawed, some *Constructive* critics are quite welcome. Note that I couldn't get a second point of view, none of the people I trust were on to look it over.]
Some consider it a mathematical impossibility that there is only one inhabited world in the vast universe. This does elaborate on that, as if I really needed a theory to justify doing this Thread. This is basically a 'Rule Your Very Own Space Empire! :D' thing, though I supposed if you really wanted to, you could portray one person, or a group within, such as an non-government company. You would need the permission of the person that owns that country/empire, of course.
First off, you need to decide your method of getting around the galaxy. You don't REALLY need to choose carefully, but there are pros and cons to each. You can only have one to start, but if you meet with another country and they agree, over several years it is possible to conjoin the two technologies if they're compatible.
Warp Drive - This FTL drive uses matter and antimatter to distort spacetime, contracting it infront of you and expanding it behind you. This makes the warp 'bubble' the ships naccelles generate accelerate to several times the speed of light. Examples : Star Trek's warp drives.
Requires: A small complement of engineers to keep functioning properly. Could be maintained by one person, but is more likely to have problems that way. Quite a bit of space. Will take up much space of a smaller ship, but the bigger the drive, the higher Warp Factor it can achieve.
Pros: Allows you to have communications while at FTL speeds. You can still detect any ships following you, infront of you, and any stations or other installations there might be. You're much less likely to accidentally ram into an object with a Warp drive.
Cons: If compromised or breached, it could destroy the entire vessel. You can be detected by ships you are following, or approaching. This may or may not be a bad thing. If your 'bubble' is destabilized, your ship could be violently ripped apart. It is usually your only power source. And it produces radiation. Lots of it. Though with proper shielding this isn't an issue. It leaves a trail that could lead to you being tracked, though it may save your life. ______________________________ Hyperdrive - This FTL drive phases you into an alternate dimension where all things are much closer than in 'normal' space. Travel times are considerably shorter than in normal space, but slower than a Warp drive. Examples: Star Wars's hyperdrives.
Requires: Different requirements of space dictated by the size of the hyperdrive. Easier to maintain and much less dangerous than a Warp drive. Requires an advanced navicomputer to avoid dropping out of hyperspeed too close to a celestial body, or ships, that sort of thing.
Pros: Won't destroy your ship if compromised. Ships cannot detect you coming, but you can't detect any other ships either, whether at hyperspeed or not.
Cons: You can't detect any ships following you. Takes at least two minutes to compute correct course. Could possibly lead to destruction by dropping out of lightspeed to close to a celestial body with a strong gravitational pull, like a sun, or planet, or could lead to you accidentally ramming an object. _______________________________ Relay System/ Slingshot Effect - This doesn't actually require an actual drive, but it does require a star, or object that could acelerate objects with its gravitational pull. Eventually, this could be an artifical object. Example: The Mass Relays from Mass Effect
Requires: A star, or any object with an equivalent gravitational pull. An extremely advanced navigational computer, and heat-resistant hulls that can withstand loads of gravitational forces.
Pro's: Faster than any other method. Can still communicate while at lightspeed. Can detect other vessels.
Con's: HIGHLY unpredictable. You could be pulled into the sun/object if not extremely careful. Requires an advanced navigational computer. Can be detected.
And any others I may have missed. You can submit them to me via Roblox PM. If you actually managed to get this far, give yourself a pat on the back and put "I read it all because he told me to." In the "Passcode" section of the CS. You'll get a reward.
There are three grades of technology available to players. You can ask for elaborations. These are nutshells. Grade 1: Most basic interstellar travel. Projectile weaponry. Grade 2: Experienced and reliable Interstellar travel. Particle weaponry. Grade 3: Quite experienced, very advanced interstellar travel. Advanced Particle weaponry. [Reserved to admins.]
There are also attitudes. They reflect upon the intentions of the government. You get the ability to describe your own attitude.
RULES! 1. This is sci-fi, but be grounded in realism, at least up to a point. You should know what I mean by now. 2. Please refrain from playing God here. And, people can do it without realizing, so if someone is, please politely explain the error of their ways, and then the offender is supposed to fix their behavior. I am not above this rule. It applies to me and any admins as well. 3. Sometimes 'Instances' can be imposed on a player. They're put in a situation, and given a few basic options on how to proceed at first, but can create their own solutions. I'll elaborate when an instance happens. 4:Standard Roblox Rules 5:Just because it isn't specifically mentioned here, doesn't mean it isn't frowned upon. Don't use "ITS NOT IN THE RULLLESSS!11!!" As an excuse.
And finally the C.S.
Name of Country/Empire/Company:
Leader:[Or leading group]
Type of government:
Attitude:
Stance: [Offensive, defensive, non-militarized, secretive?]
Tech Grade:
History: [optional.]
Species: [Could be multiple.]
Home System: [Name, and short description. Single or binary star, how many planets, that sort of thing.]
Home Planet:[Name and short description.]
Captial City:
Estimated population:
Military population:
Fleet Size:[Number of ships.]
Private presence: [Are civilians given free access to space? Not strictly 'yes/no.']
Passcodes:
And if you read ALL of this, do put 'Waffle' in Passcode section.
Let's have some fun, shall we? |
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mrtnun7
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| Joined: 01 Feb 2008 |
| Total Posts: 879 |
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| 17 Jul 2013 03:36 PM |
Name of Country/Empire/Company: The Grand Derevian Imperium
Leader:[Or leading group] The God-Emperor of Derevia
Type of government: Theocracy
Attitude: The Theocratic Imperium of Derevia is very Crusader-like, they follow their Emperor as if he is a God of sorts (though he is actually just a man) and treat him in such a manner. They treat any and all countries composed of even slightly non-humans as a threat requiring extermination, as they are very xenophobic.
Stance: [Offensive, defensive, non-militarized, secretive?] Offensive
Tech Grade: 1
History: [optional.] The Imperium has had a long history battling xeno-life forms and has declined in technology severely in recent developments. However, they do use cannon fodder to great extents and hence technological prowess would be useless to them military-wise anyways; since they wouldn't waste anything valuable on their common troops.
Species: [Could be multiple.] Humans
Home System: [Name, and short description. Single or binary star, how many planets, that sort of thing.] Single yellow star, main planet is named Colus, [sole-is] and 7 planets. It is surrounded in a broken circle of asteroids, which can only be entered and left through through openings, which have space stations for protecting against anyone wishing to take advantage of these openings.
Home Planet:[Name and short description.] The home planet is named Colus, and it is sort of like an inverted Earth, more land than water, this is why the Imperium needed to develop technologies quickly to terraform the nearest planet, known as Dreiha [drey-hah], and transform it's frozen tundras into grassy plains.
Capital City: Jima [Jee-mah]
Estimated population: 29 trillion
Military population: 290 billion
Fleet Size:[Number of ships.] 29 billion
Private presence: [Are civilians given free access to space? Not strictly 'yes/no.'] Depending upon status and job, and ability to blackmail local zoning executives, it can vary. Most often times the answer is no, but if you, per say, had info on a zoning executive who had an apartment in his jurisdiction, something could be worked out.
Passcodes: Waffle
(Notes: This is a military state working with cannon fodder and mass drafts, hence why the military pop is at a whopping 10%, and the fleet size is just that with a 0 taken off. The estimated population is so high because living spaces are crowded extremely, and this is a rather large empire. Btw, I read your whole lore thing and LOVED it. You never put a place to put what kind of space travel is used, so just so you know my guys use hyperdrives.) |
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| 17 Jul 2013 03:52 PM |
[I just ridiculed myself for not putting a 'Travel Method' critera on the CS.
Though, and, are the ships smaller ships? A Tech Grade 1 empire wouldn't have the necessary technology to mass produce vessels. But the normal fleet size for a Grade 1 is about 200,000 vessels. A Grade 3 only has about 700,000. Sorry to be so imposing. And the empire wouldn't be too large, even for Grade 3's, this is very early on in exploration. Again, sorry for the seemingly arbitrary impostion.] |
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AlphaX10
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| Joined: 13 Jun 2008 |
| Total Posts: 7671 |
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| 17 Jul 2013 03:54 PM |
| It is much better to have everyone an even playing field, rather than laying out admin-specific characteristics and abilities. You either put them in or not at all. |
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| 17 Jul 2013 03:56 PM |
| [You mean the Grade levels? Or the Travel methods? Only Grade 3 is temporarily restricted to admins, everyone will surpass it eventually. And the Travel methods each have pro's and cons, but for those who just don't wish to deal with all of them, we can establish a default.] |
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AlphaX10
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| Joined: 13 Jun 2008 |
| Total Posts: 7671 |
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| 17 Jul 2013 03:57 PM |
To word it more clearly, you make them available to all players, or you don't have them in the roleplay at all.
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AlphaX10
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| Joined: 13 Jun 2008 |
| Total Posts: 7671 |
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| 17 Jul 2013 03:58 PM |
| (My last post was late, Roblox doesn't have a notification system for posts made while you type.) |
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| 17 Jul 2013 03:59 PM |
| [All of the FTL methods are available. But I figured those who manage to prove themselves able to police the thread when I'm not able to should be entitled to some form of power that separates them. In my opinion, of course.] |
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AlphaX10
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| Joined: 13 Jun 2008 |
| Total Posts: 7671 |
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| 17 Jul 2013 04:02 PM |
| (I'll probably make a sheet later, but I hope it doesn't turn into a typical arms race.) |
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| 17 Jul 2013 04:04 PM |
| [But, I do appreciate the criticism. Especially since it was in a calm, non-trollish way. And just because a person is an admin doesn't mean they will always be more advanced. Just explaining that bit. But they get a head start.] |
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| 17 Jul 2013 04:24 PM |
Name of Country/Empire/Company:The Aqualian Domain
Leader:[Or leading group] King Trian and the Conference of Jiraxia.
Type of government:Constitutional monarchy.
Attitude: Defensive, Diplomatic and Scientific.
Stance: [Offensive, defensive, non-militarized, secretive?] Defensive and semi-secretive.
Tech Grade: 2
History: [optional.] The Aqualians and Raphans had horrible, unspeakable wars in ancient times. That changed in their year of 1462. They settled the long feud, that was over dominance of the world, and began to coexist in peace. 500 years later, they unified, and as a result of being in close quarters, a new sub-species began, called the Kihans, the Aqualian-Raphan hybrid. Raphans were territorial, paranoid, and xenophobic because they were land-dwellers, and Dilibrun, their homeworld, is only 17% land. The Aqualians are accepting, but weary, and scientific, mellow beings, because they had ample room to grow, as the rest of Dilibrun was deep water. Most shoreline result in drop-offs.
Species: [Could be multiple.] Aqualians, blue-scaled creatures that lived underwater for centuries. Eventually, they created a procedure to implant the necessary artificial organs in order to be able to breathe air. There was a opposite process created for the Raphans, who dwelled upon the land of the Homeworld.. Raphans are red-skinned creatures that live upon the land, and are very territorial, paranoid, and shifty. More description will be made upon any first contact.
Home System: [Name, and short description. Single or binary star, how many planets, that sort of thing.] The Domain System has 9 planets, Dilibrun being the fourth away from a binary star system of two yellow stars. All of the planets farther from the suns are colonized, but none of the closer planets are. An exception is Shile', named after one of their gods. A Gas giant that houses the major shipyards of the Domain.
Home Planet:[Name and short description.] Dilibrun is only 17% land. The rest is very deep water, sometimes miles deep. [Yes, these descriptions are short, but I'm tired out from the wordwall I typed up earlier. I'll go into more detail when the system/planet is visted. Several defense satilites orbit in varying levels, some low, some high.
Captial City: Jiraxia City.
Estimated population: 200 Billion
Military population:10 billion
Fleet Size:[Number of ships.] 600,00
Private presence: [Are civilians given free access to space? Not strictly 'yes/no.'] Civilian vessels are not to go beyond the "Known Space" borders without an exploration permit. Only Government vessels can freely go beyond the well-policed sphere of influence the Domain keeps. About 30 Light year radius going from the Domain System is the Free Access, 'Known Space' area. Any farther is, as I previously stated, restricted, without proper authorization.
Passcodes: |
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| 17 Jul 2013 05:33 PM |
Name of Country/Empire/Company: The Empire of Greater Astrosia
Leader:[Or leading group] Council Leader II-l Ostas, and the Ameridian Council Government: The government of Astrosia is similiar to a Parliamentary Democracy.
Attitude: The species on Astrosia are very defensive, and are vicious if provoked. They tend to mind their own businesses and not mess with others.
Stance: [Offensive, defensive, non-militarized, secretive?] Defensive
Tech Grade: 1
History: [optional.] Before 1649, Astrosia was mostly split up into hooves of insect-like creatures. The hives made colonies, and colonies of alien creatures fought each other for domination over scarce resources. Many colonies would fall apart due to cannibalism and poor leadership. Under I Astrosia and II Astrosia, the planet was united after a ruthless fifty-year war.
Species: [Could be multiple.] Incellius (Plural: Incelliusi) is a bipedal, insect-like creature that usually thrives on vegetation growing on the planet. With an average lifespan of 30 years, one Incellius can lay up to thirty eggs per year, with around half of them not surviving. These creatures take up to ten years to fully mature.
Kirian (Plural: Kirian) is a flying scorpion-like creature that likes flying in hordes (as it is called when there are groups of Kirian) that co-existed with the land based Incellius for thousands of years. Kirian live in large nests on the ground in groups, like an Incellius colony. They communicate in nearly the same way as the Incellius, with clicks and swift movements, and can live up to 20 years.
Home System: [Name, and short description. Single or binary star, how many planets, that sort of thing.] A single Blue star, with around seven planets, only one of them being inhabited. Five planets have moons, And there is a dwarf planet not too far from the seventh planet from the sun. A thin strip similar to our Asteroid belt lies between Virexia, the largest planet in the system and Jidian, the sister planet to Virexia.
Home Planet:[Name and short description.] The home planet is named Astrosia, which is the fourth planet from the sun. The middle of the planet is inhabited by the majority of the Kirian and Incellius, with the north and southern parts of the planet can drop below -100 degrees regularly. Small amounts of Incellius live here where they have adapted to the cold temperatures. It could be considered to be a new species, but the council refuses to admit it.
Capital City: Polaoki
Estimated population: 30 billion
Military population: 1.2 billion
Fleet Size:[Number of ships.] 150,000
Private presence: [Are civilians given free access to space? Not strictly 'yes/no.'] The citizens must have an official Council declaration in order to do so and they may not pass beyond the Home system, where the species own "Disciplinary" forces cannot reach.
Passcodes: Waffle, I read it all because he told me to. |
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| 17 Jul 2013 05:34 PM |
Name of Country/Empire/Company: The Warmonger Empire Leader: Zayne *The Warmonger" Elundd Type of government: Tyranny
Attitude:Our intentions are to take over other empires to expand our army. We also plan on gaining allies, that later, may not be our allies anymore. The Tryant has a strict curfew and everyone must obey his law, or Have a body part get chopped off.
Stance:Offensive
Tech Grade: Grade 2
History: [optional.]
Species: Cybererg (Cyborg)
Home System: The War System, named after the first Warmonger, Xene L. War. Single star we call Xene, 3 planets including ours
Home Planet:The planet's name changes when we get a new leader, so the planets name right now is Elundd.
Captial City: CyberCity
Estimated population:28 trillion
Military population:16 trillion (All men are forced to be sent to war.)
Fleet Size:1 billion
Private presence: The only citizens allowed to go to space are my Councilmen, me, and high army members.
Passcodes: Hail Zayne
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| 17 Jul 2013 05:38 PM |
| History: Ever since the beginning, we were meant for war. We took over the planet we are on now. We own another planet in our solar system ruled by Zayne's brother, Mundo. We left because it was taken over by monsters, but we sent our army and 99% of the monsters were killed or captured. We plan to explore more, take over more, in the name of Zayne! |
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| 17 Jul 2013 05:40 PM |
History: [optional.] Before 1649, Astrosia was mostly split up into hooves of insect-like creatures. The hives made colonies, and colonies of alien creatures fought each other for domination over scarce resources. Many colonies would fall apart due to cannibalism and poor leadership. Under I Astrosia and II Astrosia, the planet was united after a ruthless fifty-year war.
hordes not hooves, lol* |
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| 17 Jul 2013 05:40 PM |
[Accepted. I really appreciate the attention to detail there, but I'll rectify my vague descriptions later. And you're given Admin control. And access to Grade 3 Tech if you so wish it.
Also, what kind of FTL drive do you use? It's my fault, I forgot to put that in the CS.] |
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| 17 Jul 2013 05:41 PM |
| [Lazy, read the rules, please. Otherwise, you're good.] |
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| 17 Jul 2013 05:44 PM |
(Eh, why not?
Also, I choose Hyperdrive.) |
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| 17 Jul 2013 05:50 PM |
| (Hyperdrive and I read it.) |
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| 17 Jul 2013 05:52 PM |
[Okay. Everyone seems to love the Hyperdrive. XD The Domain utilizes Warp Drives. Accepted, I suppose. With the three of us, I suppose we could start. What do you think?] |
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| 17 Jul 2013 05:54 PM |
| [Yea, we can start if you wish.] |
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| 17 Jul 2013 05:59 PM |
(Yeah, I chose it cause it said "much less dangerous than the Warp drive"
Then I started having second thoughts when it said "ramming into other objects"
And then oh yeah I think we should start) |
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| 17 Jul 2013 06:05 PM |
The Domain
The Shipyards were preparing a new dreadnought with experimental weapons. It would lead the two scientific vessels and two frigates out of the Known Space region, into Deep Space to find any life, or possible colonization sites. The Scientific authorities of Dilibrun had considered it a mathematical impossibility that only two sentient species and a hybrid could exist in the vastness of the universe. Probes yielded no results, and past a certain threshold, were not effect. In five days the fleet would be launched. It was branded Project Long Run. |
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| 17 Jul 2013 06:10 PM |
The Warmonger Empire
The council were meeting for an invasion of the other planet in our solar system. While that is happening, in the Military Space Fleet (M.S.F.) is repairing The Admiral, A nickname for a ship that has been through many battles. It shall be ready in one week. In the throne room, Zayne sits, waiting for the council to come to him for their plan. |
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