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Re: title too long..

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julienmauriemort is not online. julienmauriemort
Joined: 09 May 2009
Total Posts: 21560
16 Jul 2013 09:49 PM
They're deprecating and removing random functions that are used by lots of programs. For example things like culling, fog functions, ect are being deprecated! Why would you removed functions for no good reason?!
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
16 Jul 2013 09:51 PM
There are good reasons. Have you paid any attention to the graphics industry in the past 5 or so years? Everything is moving to the GPU, everything is dynamic. Nothing is fixed-function pipeline anymore.
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julienmauriemort is not online. julienmauriemort
Joined: 09 May 2009
Total Posts: 21560
16 Jul 2013 09:52 PM
I know that, but the old programs and games that don't get updated anymore would break.
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
16 Jul 2013 10:10 PM
>I know that, but the old programs and games that don't get updated anymore would break.

Well... yeah. It's just as well if the games aren't being updated anymore; who would care?
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lombardo2 is not online. lombardo2
Joined: 30 Nov 2008
Total Posts: 1604
16 Jul 2013 10:13 PM
As NVI said, there's no fixed pipeline anymore, you want fog? write the shader yourself.
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
16 Jul 2013 10:13 PM
No, they're not going to break. They're packaged with the version of OpenGL they were designed for.
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
16 Jul 2013 10:15 PM
>No, they're not going to break. They're packaged with the version of OpenGL they were designed for.

The program still requires the GPU to support the elements of OpenGL it's using.
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NINJAKID09 is not online. NINJAKID09
Joined: 27 Aug 2009
Total Posts: 14392
16 Jul 2013 10:17 PM
> I know that, but the old programs and games that don't get updated anymore would break.
They'll still have the openGL version they were released with...
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
16 Jul 2013 10:17 PM
API != GPU capabilities

It's not really a shame if old games break anyway. That's how the world works. They'll still work on the hardware from that time, and there's not really any shortage of that hardware yet.
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
16 Jul 2013 10:18 PM
@ninjakid

"API != GPU capabilities"
this k
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
16 Jul 2013 10:19 PM
BTW, most of the stuff that's being removed is *very* easy to reproduce anyway. You can add fog with maybe 3 lines of GLSL.
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NINJAKID09 is not online. NINJAKID09
Joined: 27 Aug 2009
Total Posts: 14392
16 Jul 2013 10:36 PM
Ah well, there's always emulator programs for old games anyway.
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
17 Jul 2013 03:52 AM
The games won't break, the GPU still supports the stuff by implementing them using shaders and stuff (where before they mightve been hard wired)
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
17 Jul 2013 05:35 AM
And theyre not removed from openGL, only from the new versions of openGL. And im not even sure about that because i think theyre removed only from the "core" profile and you dont have to use that.

Old games use old openGL versions so theyll always be able to use the functionality that is deprecated or removed from newer versions. Of course if they later want to use openGL 4.7 or whatever, they might have a problem. might.
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stravant is not online. stravant
Forum Moderator
Joined: 22 Oct 2007
Total Posts: 2893
17 Jul 2013 11:34 AM
At least for new code: Most of those type of things being removed are things that you should just do in shaders now, rather than using some fixed function pipeline from 10 years ago.
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databrain is not online. databrain
Joined: 01 Jan 2013
Total Posts: 3342
17 Jul 2013 11:52 AM
People don't complain about old websites just because HTML was updated, and things were removed and depreciated.

Emerson wrote an essay on that
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