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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Deplextion is not online. Deplextion
Joined: 30 Jun 2013
Total Posts: 137
15 Jul 2013 11:20 PM
Is it possible to save a StringValue through servers?

Lets say for example, someone typed Hello, and it went into a string value, and the server closed. Is there a way for that string to come back when a new server is opened?

Kind of like data perstistance but without the player.
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baheeg is not online. baheeg
Joined: 19 Jul 2010
Total Posts: 72846
16 Jul 2013 01:12 AM
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grimm343 is not online. grimm343
Joined: 18 Sep 2008
Total Posts: 2796
16 Jul 2013 01:15 AM
Unfortunately, the only way that I'm aware of for saving and loading data is with Data Persistance, which requires it to be saved using a Player.
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IamAwesome777 is not online. IamAwesome777
Joined: 18 Jul 2011
Total Posts: 2640
16 Jul 2013 01:18 AM
Currently, the only way to save data is through Data Persistence which can only be done through a player.

Roblox has mentioned that it is working on a server-sided data persistence here (Under "The Technical Corner"): http://blog.roblox.com/2013/07/feedback-loop-dynamic-lighting-advances-studio-tips-and-more/
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baheeg is not online. baheeg
Joined: 19 Jul 2010
Total Posts: 72846
16 Jul 2013 01:20 AM
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IamAwesome777 is not online. IamAwesome777
Joined: 18 Jul 2011
Total Posts: 2640
16 Jul 2013 01:23 AM
^
No you can't...

Do you even know what loadstring() does?
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