|
| 15 Jul 2013 12:26 PM |
I've tried:
-----------------------------
game.Workspace.Quidditchman.Name = "Random"
and also
game.Players.Quidditchman.Name = "Random"
So why won't it work?
» Conditorem Lord Quid « |
|
|
| Report Abuse |
|
|
GGGGG14
|
  |
| Joined: 29 Jan 2012 |
| Total Posts: 25344 |
|
|
| 15 Jul 2013 12:41 PM |
| You simply can't. Look at kohlstastrophe's admin V2. You can change names, but you're not really changing the humanoid's name, you're creating text to cover up the actual name. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2013 12:41 PM |
Name function is locked
The lonely sentinel.. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2013 12:43 PM |
| So how does clonetrooper1018 do it? |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2013 12:44 PM |
Like GGG said, your deleting the name itself and creating a GUI ontop of it.
The lonely sentinel.. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2013 12:50 PM |
There are a multitude of ways you can accomplish it, look through scripts and find out a way that suits your situation.
|
|
|
| Report Abuse |
|
|