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Re: Hey guys. Moolah60 found it! He removed outlines!

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sadcamp2 is not online. sadcamp2
Joined: 17 Nov 2010
Total Posts: 1090
14 Jul 2013 10:29 PM
I'm just spreading the word.

Moolah60 (POTUS of Night's USA) developed a way to remove Outlines from Roblox.

I give 100% credit to him for this.

Here is proof it works, This is in #10 Settings (imgur dot com)/33Uc1uJ.png

If you do not think it's true, and will screw up roblox, Copy the Default.hlsh to another location on your PC/laptop And if it screws up somehow, you can replace the screwed up file with the original copied code.

Studio:
Step 1) Open your file explorer and type this in the top bar: C:\Users\%USERNAME%\AppData\Local\Roblox\Versions\version-8f55e7e3e12549b8\shaders

Step 2) Open the file "default.hlsl" with Notepad

Step 3) Scroll down to the end until you see this:
#ifdef PIN_HQ
float outlineFade = saturate1(0);
float2 minIntermediate = min(IN.Uv_EdgeDistance1.wz, IN.UvStuds_EdgeDistance2.wz);
float minEdgesPlus = min(minIntermediate.x, minIntermediate.y) / IN.View_DepthMulFadeout.w;
oColor0.rgb *= saturate1(outlineFade *(1.5 - minEdgesPlus) + minEdgesPlus);
#endif

Step 4) Remove that bit and click File > Save


Original Thread: http://www.roblox.com/Forum/ShowPost.aspx?PostID=105490889


MOIST.
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
14 Jul 2013 10:30 PM
If you are gonna do that sort of thing then why not just improve the other render settings.
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129K is not online. 129K
Joined: 23 Aug 2011
Total Posts: 19010
14 Jul 2013 10:30 PM
> developed a way
> erasing lines of code

srs?
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sadcamp2 is not online. sadcamp2
Joined: 17 Nov 2010
Total Posts: 1090
14 Jul 2013 10:32 PM
@129

>complains instead of doing it

MOIST.
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129K is not online. 129K
Joined: 23 Aug 2011
Total Posts: 19010
14 Jul 2013 10:32 PM
I really can't tell if you're either trolling or just stupid.
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sadcamp2 is not online. sadcamp2
Joined: 17 Nov 2010
Total Posts: 1090
14 Jul 2013 10:34 PM
@129

Either ones good, but this works.

I come from a land where sophisticated tactical planners live. It's called C&G. I wouldn't know much crap from around this place since you guys mostly insult anyone who would incorrectly use a grammar term.

MOIST.
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129K is not online. 129K
Joined: 23 Aug 2011
Total Posts: 19010
14 Jul 2013 10:36 PM
> you guys mostly insult anyone who would incorrectly use a grammar term

sounds like C&G
anyway, that's not the point
removing lines of code ~= development
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xSIXx is not online. xSIXx
Joined: 06 Aug 2010
Total Posts: 9202
14 Jul 2013 10:37 PM
why would scripters care anyway? wouldn't it be more logical to post in building helpers?
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sadcamp2 is not online. sadcamp2
Joined: 17 Nov 2010
Total Posts: 1090
14 Jul 2013 10:38 PM
@129

removing 5-6 lines of code seems better then developing a giant mouthful plugin that removes it.

which i hope nobody tried yet.

MOIST.
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129K is not online. 129K
Joined: 23 Aug 2011
Total Posts: 19010
14 Jul 2013 10:39 PM
did I say it wasn't?
all I implied was that you misused "develop"
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
14 Jul 2013 10:39 PM
Riiiiight because we all know a plugin can change local rendering on remote machines, go back to C&G!
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BAUER102 is online. BAUER102
Joined: 03 Apr 2010
Total Posts: 5936
15 Jul 2013 03:26 AM
we want it for everyone, duh

this is soooo old
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
15 Jul 2013 03:28 AM
lol I'm going to develop a way to remove security!

*NOPs everything*

DONE! :D
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SN0X is not online. SN0X
Joined: 24 Oct 2011
Total Posts: 7277
15 Jul 2013 05:28 AM
OH MAH GAWD U RNT SRSLY POSTING YET ANOTHER OF THESE THREADS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

GET OUTTTTTT !!!!!!!!!!!!!!!!!!

LIKE 3 PEOPLE HAVE POSTED THIS ALREADY !!!!!!!!!!!!!!!!!!!

PLUS ITS SPAM !!!!!!!!!!!!!!!!!!

PLUS WE DONT CARE !!!!!!!!!!!!!!!!!!!!!!!

AW MAN THIS ISN'T WHERE I PARKED MY CAR
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Trioxide is not online. Trioxide
Joined: 29 Mar 2011
Total Posts: 32902
15 Jul 2013 05:43 AM
Sorry, but Nytraulics was first.

⌠ WORKING ANTI-LAG BY TRIOXIDE: http://www.roblox.com/--item?id=120748615 ⌡
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
15 Jul 2013 07:22 AM
Mr sadcamps alt like 2 other people have posted this already, and why would scripters care about builders problems in a scripting forum?
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TheAwesomenessDude is not online. TheAwesomenessDude
Joined: 17 Jul 2011
Total Posts: 11602
15 Jul 2013 07:29 AM
Plus, there is a great chance that Scripters already know this. Ironic right?
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AbsoluteLOL is not online. AbsoluteLOL
Joined: 01 Dec 2012
Total Posts: 3939
15 Jul 2013 01:55 PM
Can I just right a Post Processing app and make everyone stfu?
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AbsoluteLOL is not online. AbsoluteLOL
Joined: 01 Dec 2012
Total Posts: 3939
15 Jul 2013 01:59 PM
GAAAAH FAIL.
That's what I get for nearly no sleep last night.
*write
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ColourlessBody is not online. ColourlessBody
Joined: 01 Jul 2012
Total Posts: 10
15 Jul 2013 06:15 PM
If you aren't 100% sure that you should post something in this forum and don't know exactly what you are doing, don't bother, because there's a 99.999999% chance that you're doing it wrong. You did it wrong.
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belial52 is not online. belial52
Joined: 10 Oct 2009
Total Posts: 8074
15 Jul 2013 06:38 PM
It's a shame that he doesn't have a clue how to do such a thing.
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UnusualDivinity is not online. UnusualDivinity
Joined: 15 Jun 2012
Total Posts: 291
15 Jul 2013 10:28 PM
This was on ironnoob 3 days ago.
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lombardo2 is not online. lombardo2
Joined: 30 Nov 2008
Total Posts: 1604
15 Jul 2013 10:57 PM
If developing is not equal to removing lines of code, let's add lines of code

#ifndef OutlinesEnabled
oColor0.a = 1
#endif

Now, seriously, everybody here knows this, and as xSIXx this should belong to Building Helpers.
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drago62935 is not online. drago62935
Joined: 02 Apr 2011
Total Posts: 471
16 Aug 2013 09:53 AM
orly
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
16 Aug 2013 10:59 AM
O wow guys. Have you seen the new surface type enum? "SmoothNoOutlines" is the name of it. Check it out here:

http://wiki.roblox.com/index.php/SurfaceType_(Enum)

So, this code ran after build your place would remove outlines:

function getclassObjects(ParentObject, Class)
local nodes = {}
local classObjects = {}
nodes[1] = (ParentObject == game) and game.Workspace or ParentObject
while #nodes > 0 do
curNode = nodes[#nodes]
nodes[#nodes] = nil
for _, child in pairs(curNode:GetChildren()) do
nodes[#nodes+1] = child
end
if curNode:IsA(class) then
classObjects[#classObjects + 1] = curNode
end
end
return classObjects
end

for _, BasePart in next, getclassObjects(Workspace, "BasePart") do
BasePart.TopSurface = "SmoothNoOutlines"
BasePart.BottomSurface = "SmoothNoOutlines"
BasePart.RightSurface = "SmoothNoOutlines"
BasePart.LeftSurface = "SmoothNoOutlines"
BasePart.FrontSurface = "SmoothNoOutlines"
BasePart.BackSurface = "SmoothNoOutlines"
end
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